Progress started with the idea of using a theme surrounding fairytales. After deciding on the theme, we moved on to establishing a core plot: that came to be as the story of Little Red Riding Hood. Of course, we tried to push things furthur, by giving the story a twist of our own. The project started on the working title Once Upon A Time... and finally moved on to FairyTales after the entire team (art, design and tech) made a final decision.
Concepts were started immediately for the title logo, main heroine and of course the villian. Several key characters that we tried to incorporate into the main plot were taken from various other fairytales. Although we're not sure if any of those will make it into the final game, we're having high hopes.
Not much can be say about the overall plot yet as the script has yet to be finalized. Being the scriptwriter/scenario writer, for the past three years has helped me to plan ahead. Below is a concept for Red Riding Hood, done by one of my team's artist: Bengt.
Red Riding Hood character design by Bengt.
Stay tuned for future updates. FairyTales will be released for the PC and will support the 360 controller. If all goes well, we'd like to release it for the 360 as well.
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