<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5949427971635761191</id><updated>2012-02-16T22:28:49.479+08:00</updated><category term='mawarians'/><category term='announcement'/><category term='wishes'/><category term='tech'/><category term='roleplay'/><category term='vacation'/><category term='movies'/><category term='l4d'/><category term='life and times'/><category term='gadgets'/><category term='musou'/><category term='tf2'/><category term='e3'/><category term='projects'/><category term='the sims 3'/><category term='life and death'/><category term='nonsense'/><category term='bullshit'/><category term='photos'/><category term='under one roof'/><category term='gaming'/><category term='fanfics'/><category term='gaia'/><category term='poems'/><title type='text'>Chronicles of Life and Death</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>53</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-5842996577326462797</id><published>2009-06-17T02:26:00.013+08:00</published><updated>2009-06-17T04:03:54.893+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fanfics'/><category scheme='http://www.blogger.com/atom/ns#' term='the sims 3'/><category scheme='http://www.blogger.com/atom/ns#' term='under one roof'/><title type='text'>Under One Roof - Prologue: Meet the Household</title><content type='html'>&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SjfkzahI2zI/AAAAAAAAALo/F1iMH_YIUJM/s1600-h/All_Portrait-Prologue.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 387px;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SjfkzahI2zI/AAAAAAAAALo/F1iMH_YIUJM/s400/All_Portrait-Prologue.jpg" alt="" id="BLOGGER_PHOTO_ID_5347994654468528946" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/Sjfl_yczQUI/AAAAAAAAALw/EoK-57xSCAw/s1600-h/AJ_Thumb.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 130px; height: 155px;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/Sjfl_yczQUI/AAAAAAAAALw/EoK-57xSCAw/s400/AJ_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5347995966562844994" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;AJ&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify; font-family: verdana;"&gt;AJ was Chris' neighbor when they were still in junior high. That was when they met. After furthering his studies at Sunset Valley University, he then met fellow band mates,  Nick and Biew. At Nick's suggestion, they took up the name "Voltron Force" for their band. He's the band's drummer and occasional vocalist. He was in another band with Nick called "The Cockroaches" prior to the forming of V-Force. Lives with the rest of his friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Landgraab Industries Science Facility.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: right; font-family: verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/Sjfp12NcAII/AAAAAAAAAMA/xzjID6RbkZc/s1600-h/Nick_Thumb.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 130px; height: 155px;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/Sjfp12NcAII/AAAAAAAAAMA/xzjID6RbkZc/s400/Nick_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5348000193819967618" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Nick&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Nick once studied abroad with Joyce prior to coming to Sunset Valley. He then met AJ and Biew while furthering his studies at Sunset Valley University. His decision to call the band "Voltron Force" came somewhat suddenly. Nevertheless, they stuck with that name ever since. He's the band's lead guitarist and occasionally plays bass. Prior to the forming of V-Force, he was in a band called "The Cockroaches" together with AJ. Nick once dated Nicky's friend Eileen, although they broke up due to unknown circumstances. Lives with the rest of his friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Wilsonoff Community Theatre.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SjfsG58AACI/AAAAAAAAAMI/fzZUvTkhj8k/s1600-h/Biew_Thumb.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 130px; height: 155px;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SjfsG58AACI/AAAAAAAAAMI/fzZUvTkhj8k/s400/Biew_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5348002685901602850" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Biew&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify; font-family: verdana;"&gt;Biew hails from the East Coast. According to him, he hasn't been out much since the time he spent back at his home. Coming to Sunset Valley was an opportunity for him to see the world; a small part of it anyway. He met AJ and Nick while studying in Sunset Valley University. He was the one that was really excited on the band being named "Voltron Force" much to the surprise of his other band mates. He's the band's bassist and occasionally plays rhythm guitar. Lives with the rest of his friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Wilsonoff Community Theatre.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SjfuiYOY0SI/AAAAAAAAAMQ/LC1IC4JjeN8/s1600-h/Chris_Thumb.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 130px; height: 155px;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SjfuiYOY0SI/AAAAAAAAAMQ/LC1IC4JjeN8/s400/Chris_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5348005356911513890" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Chris&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Chris is a long time friend of AJ. They met while still in junior high. Rumors have it that Chris somehow "idol-worships" AJ from time to time which would explain how he ended up with AJ even after a decade. He loves to put up the "lone wolf" attitude from time to time. This has led to others calling him a loner and some calling him absent-minded. It's been ten years and he hasn't changed one bit. He holds a secret crush on Nicky ever since they met in university. Although he tried numerous times to tell her, she simply brushed off his gesture with a stern look. Lives with the rest of his friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Doo Peas Corporate Tower. Ironically, the same workplace as Nicky.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SjfxI76RnpI/AAAAAAAAAMY/dj9Bu613lSI/s1600-h/Nicky_Thumb.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 130px; height: 155px;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SjfxI76RnpI/AAAAAAAAAMY/dj9Bu613lSI/s400/Nicky_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5348008218349117074" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Nicky&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Nicky and Eileen hails from the same hometown and consider each other long time friends. Biew had once called her an over-achiever and a perfectionist. She was the one who introduced Eileen to Nick who eventually started dating... for awhile. Their breakup isn't known to her yet however. She used to have a hard time keeping Chris off her back during her university days. She eventually learnt to "live with it" as time went by. She usually falls head over heels on any guy she admires. Lives with the rest of her friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Doo Peas Corporate Tower.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SjfzMUM9uEI/AAAAAAAAAMg/cGLFWJpvpnM/s1600-h/Eileen_Thumb.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 130px; height: 155px;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SjfzMUM9uEI/AAAAAAAAAMg/cGLFWJpvpnM/s400/Eileen_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5348010475432818754" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Eileen&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Nicky's long time friend and Nick's ex-girlfriend. How or why they broke up remains a mystery but they've decided to "talk things out" when the time is right. She had a bad encounter with Biew just days after moving in with the rest of the household. They've been at each other's throats ever since. She also had arguements with AJ prior to the incident with Biew. However, that was settled and soon enough they were both best of friends. As with Biew, she hasn't talked to him since. Lives with the rest of her friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Sunset Valley Police Department.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/Sjf1T1ht79I/AAAAAAAAAMo/_jNfEqKu4EU/s1600-h/Joyce_Thumb.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 130px; height: 155px;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/Sjf1T1ht79I/AAAAAAAAAMo/_jNfEqKu4EU/s400/Joyce_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5348012803660574674" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Joyce&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Joyce is Nick's long time friend. He used to bail her out of trouble when they were still in high school. She's tried to repay the favor more times than she can remember. Although her intentions are good, her actions usually make the situation a lot worse much to the horror of those around her. Despite the mishaps, she still maintains a pretty good friendship with Nick and she intends to keep it that way. Lives with the rest of her friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Sacred Spleen Memorial Hospital. Ironic, isn't it?&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/Sjf3z2qgnII/AAAAAAAAAMw/DYBbITgusSY/s1600-h/Neo_Thumb.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 130px; height: 155px;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/Sjf3z2qgnII/AAAAAAAAAMw/DYBbITgusSY/s400/Neo_Thumb.jpg" alt="" id="BLOGGER_PHOTO_ID_5348015552744955010" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Neo&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;A bookworm and so called "#1 V-Force Fan" in the whole of Sunset Valley. Neo and Biew were classmates during their early years in university. There was always this recurring joke when there were any favors or chores to be done, the task would be always pushed to Neo as he was "The One" for the job. Thanks to Biew, the rest of the household has adopted to "The One" joke; much to Neo's annoyance. Although it has died down a bit, it would be brought up from time to time when it was time to do the dishes. That's when Neo would grab a book, retreat to his room and disappear until the next morning. Lives with the rest of his friends at 15, Summer Hill Court, Sunset Valley. Currently working at the Doo Peas Corporate Tower.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-5842996577326462797?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/5842996577326462797/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=5842996577326462797' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5842996577326462797'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5842996577326462797'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/06/under-one-roof-prologue-meet-household.html' title='Under One Roof - Prologue: Meet the Household'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SjfkzahI2zI/AAAAAAAAALo/F1iMH_YIUJM/s72-c/All_Portrait-Prologue.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6735323618720997564</id><published>2009-05-15T22:30:00.002+08:00</published><updated>2009-05-15T22:45:10.402+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>And after the Ensemble, there were four...</title><content type='html'>&lt;span style="font-family: verdana;"&gt;Many of us knew about the closure of Ensemble Studios by Microsoft after they released Halo Wars. Well, in February 2009 former Ensemble Studios head Tony Goodman started a new independent studio, &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://en.wikipedia.org/wiki/Robot_Entertainment" title="Robot Entertainment"&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Robot Entertainment, and a number of the existing employees have been offered a position in this company.&lt;/span&gt;&lt;sup style="font-family: verdana;" id="cite_ref-13" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Ensemble_Studios#cite_note-13" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;span style="font-family: verdana;"&gt; Following the announcement of Robot Entertainment, former Ensemble Studios producer David Rippy started a new independent studio, Bonfire Studios, comprised entirely of former Ensemble staff members.&lt;/span&gt;&lt;sup style="font-family: verdana;" id="cite_ref-14" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Ensemble_Studios#cite_note-14" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;span style="font-family: verdana;"&gt; In March 2009, a third studio,Windstorm Studios was announced, founded by ex-staffer Dusty Monk.&lt;/span&gt;&lt;sup style="font-family: verdana;" id="cite_ref-15" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Ensemble_Studios#cite_note-15" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;span style="font-family: verdana;"&gt; In May 2009, a fourth studio called Newtoy was created by several developers from Ensemble. Newtoy is already working on its first game for the iPhone.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Robot &lt;/span&gt;&lt;span style="text-decoration: underline; font-family: verdana;"&gt;&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;Entertainment is currently responsible for maintaining and updating the Halo Wars and Age of Empires Franchise. While there have been no official announcements, there have been hints that Bonfire has begun work on its first project. Little information is known about the project except that Bonfire mentioned it would be fast, fun and addictive.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Also, there's news about a new fan-made expansion for Age of Mythology, titled: &lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;Age of Mythology: The Roman Legion&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;. Game development will be handled by Purple Design Studios. With renowned standards of quality, Purple Design Studios has begun the development of the most complete civilization modification ever created for Age of Mythology. Everything from the building set to the user interface has been revolutionized for the Romans.&lt;/span&gt;&lt;sup style="font-family: verdana;" id="cite_ref-0" class="reference"&gt;&lt;a href="http://en.wikipedia.org/wiki/Age_of_Mythology:_The_Roman_Legion#cite_note-0" title=""&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;span style="font-family: verdana;"&gt; The expansion pack is focused on the Roman Legion revolving around the Punic Wars. The Roman Legion was chosen for the expansion's theme due to the fact that the Roman mythology and military allowed for an expansive dip into historically accurate, yet fun, gameplay.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;The demo version will be available summer 2009, it will include a playable campaign scenario, &lt;/span&gt; units and &lt;span style="font-family: verdana;" title="Convert this amount" class="currency_converter_link"&gt;42&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; buildings for use in the editor, and one upgrade stage. The redesigned main menu GUI will also be featured. The game requires Age of Mythology and/or the Titans expansion to be installed. Check it out here at &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.moddb.com/mods/the-roman-legion-expansion"&gt;Mod DB&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Another fan-made mod that caught my eye is an Age of Empires III mod titled: &lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;Age of Empires III: The Napoleonic Era&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;. I hate to go into details at the moment. But know that the beta is currently available free of charge. Check it out &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://ne.elpea.net/forum/"&gt;here&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6735323618720997564?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6735323618720997564/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6735323618720997564' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6735323618720997564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6735323618720997564'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/05/and-after-ensemble-there-were-four.html' title='And after the Ensemble, there were four...'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-8480272392609637998</id><published>2009-04-19T22:29:00.003+08:00</published><updated>2009-04-19T22:33:20.288+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nonsense'/><category scheme='http://www.blogger.com/atom/ns#' term='tf2'/><title type='text'>Bonk'rolled, dumbass!</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I was playing in one of The Agentcy's TF2 servers. And it started. It got annoying. It continued for the umpteenth time and it's friggin' stuck in my head now. Bonk'rolled, dumbass!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cWPLFuOqOhQ&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/cWPLFuOqOhQ&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;For all you mic-spammers, here's the damn link: &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://dl052.filefactory.com/cache/dl/f/agcc2gg//b/2/h/24b1dd21da331c7ae07b3856/n/Bonk_ROlled.zip"&gt;Spam at own risk!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-8480272392609637998?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/8480272392609637998/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=8480272392609637998' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8480272392609637998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8480272392609637998'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/04/bonkrolled-dumbass.html' title='Bonk&apos;rolled, dumbass!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-7534012895030937097</id><published>2009-04-15T22:54:00.005+08:00</published><updated>2009-04-15T23:23:41.460+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='life and times'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>CyberFusion 2009: New Guinness World Record!</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I would've posted this sooner but heck, I've just recovered. 40 hours of non-stop gaming can really kill someone. The event started on Friday, 10th of April at the MMU (Multimedia University) Grandhall in Cyberjaya. From what I heard, people started flocking the area as early as noon. Registrations only started at 3 but heck, those bastards were early. And I do mean early.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;The record attempt kickoff was at midnight. The previous record attempt was 203 people playing over LAN for 36 hours non-stop. Our target that night was to be playing for 38 hours. However at the last minute, everyone decided to push the limit and go for the 40 hour mark. Heck, we've been able to survive for 38 hours already, so what's another 2 hours?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;The first 12 hours after the event started was easy. By noon, Saturday, I was like half-dead. Lunch was enough to get me going again. I was wide awake and I continued "working" on my PC. Simultaneously, tournaments were going on in the tournament area. DotA, Call of Duty 4, Sudden Attack, you name it. The matches can be viewed at www.gamestah.com and the best part was that the replay file can be downloaded to your PC to be watched at your own leisure. I don't think the commentation's available if you download the replay file, although there is a seperate audio commentation file to e downloaded as well.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;There were several mini-events that were held for the record breakers as well. One of them was a 3 hour level time-limit for CABAL Online. Highest level within that time wins. I knda forgot what the prize was and yes, a fresh level 1 character. Same goes for World of Warcraft. The criteria was the first to get an Alliance Gnome to Level 20 on Blackwater Raiders (US-RP). Yup, a US server. Don't ask me why... My ping there was around 400 odd. Not too bad though. Although my mage kinda stopped at level 9. The grinding was getting to me. The guys beside me took approx. 18 hours++ just to get to level 20. No breaks included. Non-stop, hardcore leveling for 18 hours. Of course they won a Limited Edition Wrath of the Lich King boxset.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Like I said, I stopped at level 9 and I headed on to playing on LYN's TF2 LAN Server. And believe me, everyone was stoned. If I'm not mistaken we've already reached the halfway mark. It was Saturday night. By the time the event was over and the official statement was given about the record attempt, I think it was almost 6pm on Sunday. My journey back home was a blur... I knocked-out the moment I stepped foot into my friend's car. But heck, I had fun. That's all that matters.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Final result? 274 people playing over LAN for 40 hours. A new Guinness World Record!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;This is &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;CF0191 &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;signing off from &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;LP108&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. Hope to take part again next year if there's ever a CyberFusion 2010.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SeX6x5njv-I/AAAAAAAAALg/UtKj-G3v3LY/s1600-h/DSC00041.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SeX6x5njv-I/AAAAAAAAALg/UtKj-G3v3LY/s400/DSC00041.JPG" alt="" id="BLOGGER_PHOTO_ID_5324937869622755298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;By the way, &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.bernama.com/bernama/v5/newsindex.php?id=403687"&gt;BERNAMA&lt;/a&gt;&lt;span style="font-family:verdana;"&gt; covered the record breaking attempt:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:verdana;" &gt;CyberFusion 2009 Breaks World Record&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;KUALA LUMPUR, April 13 (Bernama) --  CyberFusion 2009 has cracked the world record for the longest local area network party over the weekend.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;  The event saw &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" title="Convert this amount" class="currency_converter_link" &gt;274&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; players playing non-stop for &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" title="Convert this amount" class="currency_converter_link" &gt;40&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; hours consecutively, said the organiser, Cyberview Sdn Bhd, in a statement.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;  CyberFusion had rewritten the previous record created in August last year at NVision '&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" title="Convert this amount" class="currency_converter_link" &gt;08&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; in California where &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" title="Convert this amount" class="currency_converter_link" &gt;203&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; players played non-stop for &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" title="Convert this amount" class="currency_converter_link" &gt;36&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; hours.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;  "We have designed CyberFusion 2009 to benefit students and the industry and to fit into Cyberjaya's community pillars of work, play and study.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; "What we want to achieve in the long run is to create opportunities that can be further explored and help the growth of Malaysia's creative multimedia and digital content industry," said Cyberview managing director Datuk Redza Rafiq.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;  The Guinness World of Records' adjudicator, Talal Omar, was present at the event to monitor the record-breaking feat.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;   -- BERNAMA&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-7534012895030937097?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/7534012895030937097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=7534012895030937097' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7534012895030937097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7534012895030937097'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/04/cyberfusion-2009-new-guinness-world.html' title='CyberFusion 2009: New Guinness World Record!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SeX6x5njv-I/AAAAAAAAALg/UtKj-G3v3LY/s72-c/DSC00041.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1585494579337171269</id><published>2009-03-18T02:37:00.005+08:00</published><updated>2009-03-18T02:43:41.506+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='projects'/><title type='text'>FairyTales Development: Preliminary Design</title><content type='html'>&lt;span style="font-family:verdana;"&gt;First off, the overall concept setting has gone into a complete overhaul. Same characters, same game, new story, new environment, darker twist. Our first prototype will be released sometime next week and balancing issues and gameplay mechanics will be going through a stress test whole month long.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Although there's nothing much to share in this post,what I can promise is that the full story will be completed by this week. Plus, more concept art in the coming week. Stay tuned!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1585494579337171269?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1585494579337171269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1585494579337171269' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1585494579337171269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1585494579337171269'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/03/fairytales-development-preliminary.html' title='FairyTales Development: Preliminary Design'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-5293580384912961454</id><published>2009-03-06T02:18:00.004+08:00</published><updated>2009-03-06T02:38:11.065+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='projects'/><title type='text'>Game Development: FairyTales</title><content type='html'>&lt;span style="font-family: verdana;"&gt;One of my final projects for this term will be to create a game using Microsoft's XNA development tools. My team (Idle Hands) decided to work on a 2D side-scroller hack &amp;amp; slash game. Borrowing gameplay features like combo systems, button sequences and such.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Progress started with the idea of using a theme surrounding fairytales. After deciding on the theme, we moved on to establishing a core plot: that came to be as the story of Little Red Riding Hood. Of course, we tried to push things furthur, by giving the story a twist of our own. The project started on the working title &lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;Once Upon A Time...&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; and finally moved on to &lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;FairyTales&lt;/span&gt; after the entire team (art, design and tech) made a final decision.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SbAarOuN8NI/AAAAAAAAALQ/rxKfmXppUTc/s1600-h/TitleLogo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SbAarOuN8NI/AAAAAAAAALQ/rxKfmXppUTc/s400/TitleLogo.jpg" alt="" id="BLOGGER_PHOTO_ID_5309773290658459858" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Title logo design by me.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Concepts were started immediately for the title logo, main heroine and of course the villian. Several key characters that we tried to incorporate into the main plot were taken from various other fairytales. Although we're not sure if any of those will make it into the final game, we're having high hopes.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Not much can be say about the overall plot yet as the script has yet to be finalized. Being the scriptwriter/scenario writer, for the past three years has helped me to plan ahead. Below is a concept for Red Riding Hood, done by one of my team's artist: Bengt.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SbAbf8lAm-I/AAAAAAAAALY/al6NXqRwV3I/s1600-h/RedRidingHood.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 283px;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SbAbf8lAm-I/AAAAAAAAALY/al6NXqRwV3I/s400/RedRidingHood.jpg" alt="" id="BLOGGER_PHOTO_ID_5309774196321065954" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Red Riding Hood character design by Bengt.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Stay tuned for future updates. FairyTales will be released for the PC and will support the 360 controller. If all goes well, we'd like to release it for the 360 as well.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-5293580384912961454?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/5293580384912961454/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=5293580384912961454' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5293580384912961454'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5293580384912961454'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/03/game-development-fairytales.html' title='Game Development: FairyTales'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_aK_4kLTQfJA/SbAarOuN8NI/AAAAAAAAALQ/rxKfmXppUTc/s72-c/TitleLogo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6445666837558146778</id><published>2009-02-26T01:45:00.007+08:00</published><updated>2009-02-26T02:07:19.980+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tech'/><category scheme='http://www.blogger.com/atom/ns#' term='gadgets'/><title type='text'>10 Reasons Vista Haters Will Love Windows 7</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Taken from Tech Republic: &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;By Debra Littlejohn Shinder, MCSE, MVP&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Many of my friends and readers adamantly refused to make the switch to Windows Vista when it came out. Some who bought new machines with Vista installed immediately “downgraded” the OS. A few proclaimed that they would give up XP only when you pried it from their cold, dead hands. But even in the last category, many of them are impressed with what they’ve seen in the Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; beta.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;While some tech pundits are saying &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; isn’t really all that different from Vista -- and indeed, one of the attractions for Vista users is that &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; can generally use the same drivers and run the same apps as Vista -- the consensus among anti-Vista folks I know who’ve tried the &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; beta seems to be that the new operating system is “Vista done right.”&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Here’s why I think you’ll see many of the XP diehards happily embracing Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; when it’s released.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;1&lt;/span&gt;: UAC has mellowed out&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;User Account Control in Vista is like living with an overprotective mother -- when you’re &lt;span title="Convert this amount" class="currency_converter_link"&gt;30&lt;/span&gt;. It's constantly popping up to warn you of impending danger, even when you're just trying to take a look at Device Manager or perform some other innocent task. It hovers over you and nags you constantly: “Are you sure you want to do that?” Like Mom, UAC has our best interests in mind, but it can drive you nuts in the name of “security” -- especially when you consider that it doesn’t really define a security boundary. (For more on that, see Mark Russinovich’s TechNet Magazine article "Inside Windows Vista User Account Control."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; doesn’t do away with UAC, but it does give users options regarding its behavior. By reducing the number of unnecessary and redundant UAC dialogs, making the prompts more informative, and providing users with more control over UAC, Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; maintains many of the benefits of the feature without intruding on users’ computing lives so much that they turn the whole thing off in frustration.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;2&lt;/span&gt;: Explorer is no longer a pane in the behind&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;In a misguided attempt to alleviate the need for horizontal scrolling, Vista made the left navigation pane in Windows Explorer a constantly moving target. As you move your mouse, it will automatically scroll back and forth. My husband calls this auto-scrolling feature the “whack a mole” phenomenon because of the way the contents of the pane seem to dodge back and forth.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;You can avoid the auto-scrolling by dragging the pane to make it wide enough to accommodate the entire tree, but that isn’t a good option on a small screen, such as the one on my compact VAIO notebook.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;In Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt;, the navigation pane stays still, so you no longer risk getting seasick from all the swaying back and forth.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;3&lt;/span&gt;: Graphics cards coexist peacefully once more&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;In XP, we could use pretty much whatever graphics cards we wanted for multiple monitors. I had a machine with three cards installed: an NVidia, an ATI, and a Matrox. XP would stretch my desktop across all three monitors attached to those cards. When I upgraded that machine to Vista, I found that I no longer had multiple monitors. Some research revealed that to use multiple graphics cards, they would have to all use the same driver. That meant I couldn’t use cards from different vendors together. I had to shell out a few bucks to get more ATI cards before I could use all my monitors again.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;According to reports, Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; has added support for multiple heterogeneous graphics cards from different vendors. Now this probably doesn’t mean you can combine ATI and NVIDIA cards in an SLI-configuration, but it sounds as if we can have our multi-vendor multi-monitor setups back.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;4&lt;/span&gt;: Clutter and bloat is reduced&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Vista was perhaps the culmination of Microsoft’s efforts to be all things to all users. Along with the built-in applications we got with XP, Vista added a contacts program, a calendaring program, a photo editing program, and so forth. While some users appreciate all these free applications, many others have been annoyed by the “extras” they don't need or use. If you're planning to install Office with Outlook, there's no need for Contacts and Calendar. And if you have your own favorite and more powerful graphics applications, such as PhotoShop, there's no need for Photo Gallery. The extras just clutter up your Programs menu and take up space on the hard disk.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;With Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt;, Microsoft has removed a number of the extra programs and now offers them as free downloads from the Windows Live Web site. This way, those who want them can have them, and those who don’t won’t have to deal with removing them.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;5&lt;/span&gt;: Boot performance is better&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Another common complaint about Vista has been the inordinate amount of time it can take to boot up. This might not be an issue for those who leave their systems on all the time, but if you turn off your computer every night, waiting around forever for it to get started in the morning can turn into a major annoyance.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;A Microsoft spokesperson indicated that the company’s goal for Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; is a &lt;span title="Convert this amount" class="currency_converter_link"&gt;15&lt;/span&gt;-second boot time, whereas three quarters of Vista users report boot times of more than &lt;span title="Convert this amount" class="currency_converter_link"&gt;30&lt;/span&gt; seconds. Although the beta of Win&lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; may not have achieved that 15-second mark yet for most users, the majority of beta testers I’m hearing from say it’s substantially quicker than Vista on the same hardware. That’s been my personal experience, as well. Since it is still a beta, it’s not unrealistic to hope that continued tweaking will get that time down further before the final release.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold; font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SaWF-2RnrII/AAAAAAAAAKg/5WNPoocXofE/s1600-h/Figure-A.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 176px;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SaWF-2RnrII/AAAAAAAAAKg/5WNPoocXofE/s200/Figure-A.jpg" alt="" id="BLOGGER_PHOTO_ID_5306795050693799042" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;6&lt;/span&gt;: Notifications can be fine-tuned&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;In XP and Vista, you can disable the balloon notifications in the system tray, but what if you’d like to continue to get notifications from some applications but not from others? Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; allows you to customize the behavior by simply clicking the little arrow next to the tray and selecting Customize. In the dialog box, choose which icons you want to appear in the tray. For each application, you can select whether you want to display notifications or hide them, as shown to the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SaWGqtaCbRI/AAAAAAAAAKo/2Q3vacoU18A/s1600-h/Figure-B.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 133px;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SaWGqtaCbRI/AAAAAAAAAKo/2Q3vacoU18A/s200/Figure-B.jpg" alt="" id="BLOGGER_PHOTO_ID_5306795804227431698" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt;: Security messages are consolidated&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;In Vista, you have several security-related icons in the system tray, and you might have notifications popping up from each one. To make changes to security settings, you may have to open several applications. In Windows 7, all the security messages have been consolidated into one icon. When you click it, you’ll see all messages related to firewall, Windows Defender, Windows Update settings, and so forth, as shown to the left.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;By clicking the Open Action Center link in the message box, you can make the changes that are recommended or (for example, in the case where you have an antivirus program installed but Windows doesn’t recognize it), you can select the option to turn off messages regarding that application, as shown below.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SaWHOB069oI/AAAAAAAAAKw/Lpf4jSKg_LY/s1600-h/Figure-C.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 202px;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SaWHOB069oI/AAAAAAAAAKw/Lpf4jSKg_LY/s320/Figure-C.jpg" alt="" id="BLOGGER_PHOTO_ID_5306796411004319362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;8&lt;/span&gt;: Side-by-side windows auto-size&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Most of the monitors sold today come in a wide aspect ratio that’s better for watching movies, which is also handy for displaying two documents side by side on the screen. With Vista, though, you have to manually size those docs. Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; has a cool new feature by which you can drag windows to each side of the screen and they will automatically size themselves to each take up half the screen when you let go of the cursor.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Even better, if you drag the window back away from the edge, it goes back to the size it was before. How cool is that?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;9&lt;/span&gt;: Home networking gets simple&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;For home users without a lot technical know-how, networking has been made simpler in Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt;. A new feature called HomeGroup allows all Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; computers on a network to share files, printers, and other resources more easily. Thanks to Libraries (collections of certain types of files, such as music, photos, or documents), you can access files anywhere on the HomeGroup network as if they were stored locally, and you can search across the whole HomeGroup.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Windows Media Player in Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt; can stream the music and videos on one PC in the network to another, and even play back songs from iTunes libraries on other computers.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Connecting to a wireless network is also easier; now you can click the wi-fi icon in the system tray and select a network from the list, instead of opening up a separate dialog box to make the connection.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;span title="Convert this amount" class="currency_converter_link"&gt;10&lt;/span&gt;: Taskbar preview really works&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;In Vista, you can hover over a taskbar button -- for Internet Explorer, for example -- and see that three instances of IE are open. You see the open pages stacked, but they’re so small that it’s difficult to really tell which page is which.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SaWIDEmcGgI/AAAAAAAAAK4/KNC7CWA_I7k/s1600-h/Figure-D.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 113px;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SaWIDEmcGgI/AAAAAAAAAK4/KNC7CWA_I7k/s320/Figure-D.jpg" alt="" id="BLOGGER_PHOTO_ID_5306797322281949698" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;In Windows &lt;span title="Convert this amount" class="currency_converter_link"&gt;7&lt;/span&gt;, the preview feature has been enhanced so that it becomes an extremely useful function. Now when you hover over a taskbar icon, you get actual previews that are placed side by side and are large enough for you to identify (view above).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;And that’s not all. If you’re playing a video in one of the windows, that video plays in the preview window, too. And if you right-click the IE icon in the taskbar, you get a list of your IE history files, as shown below. You can just click any of those and go immediately to that page.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SaWIfsE7wNI/AAAAAAAAALA/zqZID24b3S0/s1600-h/Figure-E.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 168px; height: 320px;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SaWIfsE7wNI/AAAAAAAAALA/zqZID24b3S0/s320/Figure-E.jpg" alt="" id="BLOGGER_PHOTO_ID_5306797813915173074" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Copyright © 2008 CNET Networks, Inc., a CBS Company. All rights reserved.&lt;br /&gt;TechRepublic is a registered trademark of CNET Networks, Inc&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6445666837558146778?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6445666837558146778/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6445666837558146778' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6445666837558146778'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6445666837558146778'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/02/10-reasons-vista-haters-will-love.html' title='10 Reasons Vista Haters Will Love Windows 7'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SaWF-2RnrII/AAAAAAAAAKg/5WNPoocXofE/s72-c/Figure-A.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1748178885381510872</id><published>2009-02-06T15:17:00.003+08:00</published><updated>2009-02-06T15:23:22.404+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><category scheme='http://www.blogger.com/atom/ns#' term='announcement'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Left 4 Dead Critic's Choice Edition, DLC and SDK Details Revealed</title><content type='html'>&lt;div  style="text-align: left;font-family:verdana;"&gt;Taken from Steam News: &lt;span style="font-style: italic;"&gt;February 5, 2009, 10:47 am - Alden Kroll - Press Release&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;i&gt;Valve's Zombie Thriller Expanding In 2009&lt;br /&gt;&lt;br /&gt;&lt;/i&gt;February 5, 2008 — Valve, creators of best-selling game franchises (such as  Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies  (such as Steam and Source), today announced a series of content and development  releases for its latest title, 2008's best-selling new game property for the PC  and Xbox 360, &lt;a href="http://store.steampowered.com/app/500/"&gt;Left 4 Dead&lt;/a&gt;  (L4D).&lt;br /&gt;&lt;br /&gt;The first L4D DLC — dubbed the L4D Survival Pack -- is due for  release this spring and introduces a new multiplayer game mode entitled,  Survival, plus two complete campaigns for Versus Mode . A Critic's Choice  Edition of the game will be heading to retail stores this spring, and will  include access to all the content introduced in the L4D: Survival  Pack.&lt;br /&gt;&lt;br /&gt;In addition, for PC gamers and aspiring developers, the first Left  4 Dead release for the Source Software Development Kit (Source SDK) will allow  the creation of custom Left 4 Dead campaigns that will be discoverable via L4D's  matchmaking system. The SDK update is also due for release this spring, and is  free of charge to all owners of L4D on the PC.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;"Since Half-Life  launched in 1998, Valve has made continuous efforts to expand the offering of  its products beyond what's included on the day of launch,"&lt;/i&gt; said Gabe Newell,  co-founder and president of Valve. &lt;i&gt;"With Half-Life and Counter-Strike, and  more recently Team Fortress 2, we've learned that we're no longer making  stand-alone games but creating entertainment services. With Left 4 Dead we're  extending that tradition by creating additional gameplay and releasing our  internal tools to aspiring developers so they may also create and distribute new  Left 4 Dead experiences."&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Left 4 Dead is a survival action game from  Valve that blends the social entertainment experience of multiplayer games such  as Counter-Strike and Team Fortress with the dramatic, narrative experience made  popular in single player action game classics such as the Half-Life series of  games. Released in November of 2008, L4D has earned over 25 industry awards from  outlets around the world.&lt;br /&gt;&lt;br /&gt;For more information, please visit &lt;a href="http://www.l4d.com/"&gt;www.l4d.com&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1748178885381510872?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1748178885381510872/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1748178885381510872' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1748178885381510872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1748178885381510872'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/02/left-4-dead-critics-choice-edition-dlc.html' title='Left 4 Dead Critic&apos;s Choice Edition, DLC and SDK Details Revealed'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1492845351534578610</id><published>2009-01-11T00:59:00.000+08:00</published><updated>2009-01-11T01:00:27.116+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>2009: The Year of the PC</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Before anyone starts shouting a whole load of crap this way about this year being the Year of the Ox, shut it. I know what year this is and putting CNY (which is around the corner) aside, I'm gonna go crap about what I do best. First off, I'll repeat that 2009 IS definitely the year of the PC. Here's why.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;One word: Blizzard. This year, you'll feel the massive storm Blizzard is about to unleash. Three franchises, three major treats for gamers and fans alike. First up, Diablo III: the sequel to Lord of Destruction. Next up, Starcraft II: with three whole campaigns spawning over 3 whole discs and at least a hundred missions to complete, I don't see why people wouldn't be jumping up and down like little kids. Finally, World of Warcraft. Yes, Wrath of the Lich King was released last month but what's the wrath all about if you can't bloody kick his ass? Blizzard has yet to release the Icecrown Citadel instance where players will finally be able to meet up with Arthas himself and send his ass flying back to kingdom come. Just like the Burning Crusade before, the Black Temple patch which was where Illidan was brought in, came only weeks after the release.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Moving on, from the World of Warcraft to the Dawn of War. THQ's much anticipated Warhammer 40,000 series makes a come back in Dawn of War II. Just the thought of playing as the Tyranids gets me excited. With a new user interface and some tweaks to the system here and there, Dawn of War II might just bring the RTS genre up to a whole new level.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Still with the space theme, I'm sure many have heard of Bioware and Lucasarts' new MMO titled Star Wars: The Old Republic. Although this might not even hit retail until maybe early 2010, I'm expecting the beta to take place around the end of this year. And where &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Galaxies &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;failed, I hope &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;The Old Republic&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; succeeds.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;"Third time out for the best-selling PC game of all time. With less monotony and more sexcapades." was what PC Gamer wrote about the Sims 3. Rejoice Sims fans (for I ain't one of them) as one of the what should be called the world's best god-game will be hitting shelves some time soon. Moving out of the household crap, your sims actually venture into the open (virtual) world. Going to school, going to work, form relationships, die in a god-forsaken alley. Heck, there's even some RPG-ish character development as in character skills and a whole load of other crap you can think about.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Valve has also stuff to say. We already know that a class pack will be shoved into our faces real soon for &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Team Fortress 2&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. Since it's release back in October 2007 bundled together in the Orange Box, we've already seen, multiple new maps, arena and payload game-modes, 3 class packs and a whole lot more from the mod community. What's started back in 2007 will continue in 2009 when each class finally receives unlockables of their own. The same goes for &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Left 4 Dead&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. Death Toll and Dead Air will be added as versus maps. Most probably new campaigns will be added to further add the zombie apocalyptic mayhem.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Sequels anyone? Let's just say, &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;FEAR 2: Project Origins, Bioshock 2, Portal 2, &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;and maybe &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Half-Life 2: Episode Three&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. The recent announcement trailer for &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Bioshock 2&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; shows and older Little Sister standing on a beach somewhere on the Atlantic Coast with a stuffed Big Daddy in her hand looking into the ocean. As the camera pans away from her, the same behind her rises to form a mini sandcastle version of Rapture. The screen then fades to black and the Bioshock logo shows with corals growing on it. As for &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;FEAR, &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;I never was a fan of the game. Played it, enjoyed it and never wanted to play it again. Moving on to Valve's sequels, &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Episode Three&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; will pick up where &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Episode Two&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; left off. The plot involves the Borealis, a research vessel owned by Aperture Science Industries. And that brings us to &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Portal 2&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. Let's just say this is a prequel instead of a sequel.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Next up we have &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Ghostbusters&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. You've seen the screenshots, checked the site. Now just know that the game hasn't been cancelled. They just switched publishers. Atari's publishing the game now. And then, comes an MMO from my side of the world. Utilizing the CryEngine (the one used for Far Cry), NCsoft's &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Aion: The Tower of Eternity&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; will be out sometime in the middle of this year. Although the US and EU website gives you nuts for gameinfo, hanging around the official Korean site and look through their media section says alot. Air battles? Yes and looking forward. Korea's into open beta so if you're feeling up to it, go take a look.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Console port-overs are the "in thing" now. In the past year we've had &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Fable, Gears of War&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; and gos knows what else. Just recently, we've had the infamous (and awfully sexy) &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Grand Theft Auto IV&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; being released for the PC. In the next couple of months, we'll be seeing &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Mirror's Edge, Burnout Paradise&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; and maybe &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;The Last Remnant&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; at a later date. What I'm hoping for is that &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Fable II &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;and &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Gears of War 2&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; gets ported over to the PC as well.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Of course, there's still &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Battlefield Heroes&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;: EA's free-web-browser-cartoon shooter. The devs say "late 2008" but now's "early 2009" and we wait still? Sadly, yes. Last but not least, we'll put Tom Clancy into the list. Expect the release of &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Tom Clancy's EndWar &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;(finally) and of course &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Tom Clancy's HAWX&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; which stands for &lt;/span&gt;&lt;i style="font-family: verdana;"&gt;&lt;b&gt;H&lt;/b&gt;igh&lt;b&gt; A&lt;/b&gt;ltitude&lt;b&gt; W&lt;/b&gt;arfare&lt;b&gt; &lt;/b&gt;e&lt;b&gt;X&lt;/b&gt;perimental squadron&lt;/i&gt;&lt;span style="font-family:verdana;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Of course, there's a whole lot more to talk about. However, I'm feeling slightly lazy and it's already 1 in the morning. Maybe in the days to come alright? (This ain't a promise, jerks! *laffs*)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1492845351534578610?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1492845351534578610/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1492845351534578610' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1492845351534578610'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1492845351534578610'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/01/2009-year-of-pc.html' title='2009: The Year of the PC'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-8668324855113930632</id><published>2009-01-06T04:17:00.005+08:00</published><updated>2009-01-06T04:25:42.983+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mawarians'/><title type='text'>Mawarians Photo Project #2</title><content type='html'>&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SWJq9Jpd2lI/AAAAAAAAAKA/L3P9MTLRoTA/s1600-h/Mawarians.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 212px; height: 293px;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SWJq9Jpd2lI/AAAAAAAAAKA/L3P9MTLRoTA/s400/Mawarians.jpg" alt="" id="BLOGGER_PHOTO_ID_5287906511280790098" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Yet again after a long hiatus from the Mawarians Photo Project, I'm back, barely. Anyway, pictures used were taken during the &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;Pinny Gathering&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; at Murni @ SS2. The occasion? Well, a classmate during high school has decided to further his studies in Kampar. So he'll be leaving the rest of the gang for god knows how long. Take this as a farewell gift to him.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Farewell, Pinny my man. Good luck and all the best doing &lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;&lt;span style="font-style: italic;"&gt;ENGLISH&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; over there.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;As with the bloody photos, you can say there's some technical problem going on. The Java uploader on Facebook is being a bitch and well, TMNuts Shitmyx ain't doing better for the manual upload. Although with the crappy bandwith I'm getting for the supposedly &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;best bloody internet service provider in Malaysia&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;, the uploads should be done in minutes to come.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Anyway, here's the public link for the album: Click &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.facebook.com/album.php?aid=70525&amp;amp;l=54dae&amp;amp;id=670171229"&gt;here&lt;/a&gt;&lt;span style="font-family: verdana;"&gt; for Mawarians Photo Project #2 Album on my Facebook profile!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-8668324855113930632?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/8668324855113930632/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=8668324855113930632' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8668324855113930632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8668324855113930632'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/01/mawarians-photo-project-2.html' title='Mawarians Photo Project #2'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SWJq9Jpd2lI/AAAAAAAAAKA/L3P9MTLRoTA/s72-c/Mawarians.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-5849584852804025531</id><published>2009-01-05T11:05:00.004+08:00</published><updated>2009-01-05T11:11:01.696+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nonsense'/><category scheme='http://www.blogger.com/atom/ns#' term='wishes'/><title type='text'>Happy Fuckin' New Year</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SWF5foAdFDI/AAAAAAAAAJ4/eNvjHdOtxCo/s1600-h/gmod4651_1024x768.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SWF5foAdFDI/AAAAAAAAAJ4/eNvjHdOtxCo/s400/gmod4651_1024x768.jpg" alt="" id="BLOGGER_PHOTO_ID_5287641021731902514" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Cheers to a new year and for everyone to either screw it up a little better or far worse.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Happy 2009 from me, myself and I!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-5849584852804025531?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/5849584852804025531/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=5849584852804025531' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5849584852804025531'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5849584852804025531'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2009/01/happy-fuckin-new-year.html' title='Happy Fuckin&apos; New Year'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SWF5foAdFDI/AAAAAAAAAJ4/eNvjHdOtxCo/s72-c/gmod4651_1024x768.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-7550739943614942307</id><published>2008-12-24T23:34:00.000+08:00</published><updated>2008-12-24T23:34:44.716+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wishes'/><category scheme='http://www.blogger.com/atom/ns#' term='life and times'/><category scheme='http://www.blogger.com/atom/ns#' term='announcement'/><title type='text'>Merry Christmas!</title><content type='html'>&lt;span style="font-family: verdana;"&gt;First of all, I would like to wish everyone a very Merry and Blessed Christmas. I'm also taking a three day break starting on the 25th, Christmas Day. It''ll be my usual annual family trip. This time we'll be driving all the way to Pangkor. I'll be armed with my Sony Handycam and Canon Digital IXUS 900 Ti. Expect photos and maybe videos (if I ever have time to bloody edit them) here on my blog and maybe on Facebook as well.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Once again, Merry Christmas and happy holidays!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-7550739943614942307?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/7550739943614942307/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=7550739943614942307' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7550739943614942307'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7550739943614942307'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/12/merry-christmas.html' title='Merry Christmas!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1048180237634067849</id><published>2008-12-14T23:43:00.003+08:00</published><updated>2008-12-15T00:11:12.735+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='life and times'/><title type='text'>The Class of 2008</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I was dead tired after the whole graduation ordeal. I left the house at 8 in the morning and only stepped foot home after 7 in the evening. My whole body ached after standing for a good 6 hours or so. Anyway, I would like to extend my heartiest congratulations to my classmates from the most awesomest course in the history of the Faculty of Multimedia Creativity: Games Design. For the count, I don't know when did those admin jokers changed the name to Games Art.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Diploma in Games Art&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Nicky Gan Soon Ling&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Kevin Justin Chai&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Lim Chiou Chow&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Moses Dwisatriadi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Muruhanantha a/l K. Nadarajah Singham&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Neo Wei Kiat&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Ng Kai Hau&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Nicholas John Shanafelt&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Oon Teik Leong&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Oon Teik Teong&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Steven Kizito Bukenya&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Teoh Ching Chuan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Ting Kee Biew&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Yong Boon Ping&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Also not forgetting my other graduating friends and mates from other courses:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Diploma in Animation &amp;amp; Multimedia Design&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;- Irene Tan Yew Lee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;- Siti Sara Hanim bt. Zarul Azham&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Diploma in Sound &amp;amp; Music Technology&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;- Adeline Marie Baptist&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;As for me (aside from graduating with my Games Art Diploma), I'm proud of receiving the Industry Award for Excellence for being the best in Games Design. The award was presented by Microsoft (Malaysia). Also, another round of cheers and congratulations to my classmate Nicholas John Shanafelt for winning the President's Award for High Achievers.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Although, I was considering uploading pictures here, I guess I'll take my time to reconsider. Maybe they'll be uploaded to Facebook instead. With that said, I take my leave. Good night.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1048180237634067849?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1048180237634067849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1048180237634067849' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1048180237634067849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1048180237634067849'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/12/class-of-2008.html' title='The Class of 2008'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1618811588623903955</id><published>2008-12-13T00:25:00.001+08:00</published><updated>2008-12-13T00:26:36.329+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='life and times'/><title type='text'>Graduation Blues</title><content type='html'>&lt;span style="font-family: verdana;"&gt;I'm graduating tomorrow. Oh wait... It's past midnight. Correction: I'm graduating TODAY. I may just be getting cold feet. Nervous, anxious? Maybe. Confident, proud? Maybe. Problem now is, I can't sleep. It's that feeling I usually get when something big comes up. For all I know, it maybe like this on my wedding day as well... Or maybe a lot worse than I can imagine.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;But I can't be THAT bad right? I keep telling myself that. Somehow, I just don't feel like it's working. Making myself a lot more nervous? Well, that's going like superbly well. Anyway, I'll be trying to get some sleep as soon as I finish posting this. After all, it's gonna be a long day ahead.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Before I go, to all my classmates of Games Design (Semester 6):&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Nicky aka. Ms. Gan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Nick Shanafelt&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Biew (EmoLoli)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Neo aka. The One&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Moses aka. The Prophet&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Muru aka. Jesus&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- The Brothers (Teong &amp;amp; Leong)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Mr. Magical Land @ Ogre Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Chow&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Xeon&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Steven Kizito&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Kevin Justin&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;- Boon Ping&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Congratulations on graduating!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1618811588623903955?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1618811588623903955/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1618811588623903955' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1618811588623903955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1618811588623903955'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/12/graduation-blues.html' title='Graduation Blues'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-409713062121102203</id><published>2008-12-04T23:49:00.003+08:00</published><updated>2008-12-05T00:31:22.456+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='life and death'/><title type='text'>In Memoriam: Marie Rose Leong (77 yrs)</title><content type='html'>&lt;span style="font-family:verdana;"&gt;The night before, I went to bed at about 2 or so in the morning. After a full dose of &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Toradora!&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;, I was pretty much satisfied. Although a little pissed because my Heroes download has been going for two days and has yet to complete. I went to sleep. Waiting any longer will certainly ruin my night's sleep. It was 3 by the time I got into bed.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;I heard a brief knock on my door around 5 something in the morning, almost 6 if I recall. By the time I struggled out of bed to get the door, I can hear loud footsteps across the floor. My gut instinct told me that something's not right. I opened my room door nonetheless. My mom stood at my room door; tears in her eyes. My grandma just died moments ago. I stood at the door staring at the floor, speechless. I knew this day would come one way or another... Just didn't expect it to be this soon. My grandmother was discharged from the hospital only a day before. For minutes, I stood at my doorway, staring into nothingness.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Deep down inside, I tried to laugh, I tried to scream, I tried to cry. But nothing. Through the doorway across mine, I could see my sister sitting on her bed. In the darkness she was there, hugging the closest pillow she could find. I closed my door, turned off my lights and went back to bed. Hoping to sleep through this. I can't. My body seems to want it but my eyes just don't wanna give in. I gave up. I left my room and went downstairs to get a drink of water. That's when I saw my grandmother's motionless body lying on the bed in the hall. For the first time that morning, tears filled my eyes...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;This all started about mid-July. My grandmother came down to visit. She suffered a heart attack one night just because she had forgotten to take her medication. She has been having high blood pressure and diabetes for years now. That's when she was rushed to the hospital. If I recalled, that was around 2 in the morning. It was a Sunday. She was discharged weeks later. Just days after being discharged, she fell. It was some time in the morning before noon. She fractured her hip and was again rushed to the hospital. Eventually it became a downward spiral from that moment on.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Just last week she was readmitted again to the hospital. Apparently her sugar level dropped below critical. It was about then, after 4 months going in and out of the hospital&lt;span style="font-family: verdana;"&gt; that I think she finally gave up on everything. She begged my mom to discharge her just the day before. She left us peacefully the next morning. May her soul rest in peace.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:verdana;"&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;The lord is my shepherd, I shall not want.&lt;br /&gt;He makes me lie down in green pastures.&lt;br /&gt;He leads me beside the still waters,&lt;br /&gt;he restores my soul.&lt;br /&gt;He guides me through the right paths&lt;br /&gt;for his name's sake.&lt;br /&gt;&lt;br /&gt;Although I walk through the valley of the shadow of death,&lt;br /&gt;I fear no evil,&lt;br /&gt;for you are beside me:&lt;br /&gt;your rod and your staff comfort me.&lt;br /&gt;&lt;br /&gt;You spread a table before me&lt;br /&gt;in the presence of my foes.&lt;br /&gt;You anoint my head with oil;&lt;br /&gt;my cup is overflowing.&lt;br /&gt;&lt;br /&gt;Goodness and kindness will follow me&lt;br /&gt;all the days of my life,&lt;br /&gt;I shall dwell in the house of the Lord&lt;br /&gt;as long as I live.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;- Psalm 23:1-6&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-409713062121102203?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/409713062121102203/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=409713062121102203' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/409713062121102203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/409713062121102203'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/12/in-memoriam-marie-rose-leong-77-yrs.html' title='In Memoriam: Marie Rose Leong (77 yrs)'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-4348431494160946527</id><published>2008-11-28T23:52:00.001+08:00</published><updated>2008-11-30T01:28:22.920+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Left 4 Dead Hands-On: Death Toll</title><content type='html'>&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SS_srXC0g1I/AAAAAAAAAJY/WDamwx2hTJY/s1600-h/Death_Toll.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SS_srXC0g1I/AAAAAAAAAJY/WDamwx2hTJY/s400/Death_Toll.jpg" alt="" id="BLOGGER_PHOTO_ID_5273693918338515794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-family: verdana;font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;"For had I wished, I could have raised my hand against you and your people, and with a similar pestilence wiped you from the face of the earth."&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic;"&gt;- Exodus 9:15&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: bold;"&gt;Chapter 1: The Turnpike&lt;br /&gt;&lt;/span&gt;Getting stuck at the end of an abandoned highway isn't my idea of fun outdoor night stroll. But heck, that's where we are now and I'm not in a position to make any complains here. No soon did we began, from along the highway, the forests to the left and the hills to the right, they started to swarm us. We fought till we reached a bridge that was up ahead. Well, there was a bridge anyway. "Of course, the bridge is out," I sarcastically let out a remark while we gunned down the last of our attackers. The only way is down into the gully. As we made our way down the slope, more of them await us. We rushed to the opposite ladder. This was not what I had expected on a night like this. I expected a lot worse. But hell, for the past 2 weeks it's been this same chaos all day long. In front of us we see a turnpike and then a tunnel that seemed endless. "That's the Riverside Tunnel," one of us exclaimed. The sign says "North to Riverside. Exit in ½ mile." We entered the tunnel without hesitation. Inside the tunnel was a huge mess. Burning cars, rubble everywhere, a freaking hole in the roof. You name it. A plus, the Horde were at every corner. About halfway through, we find that the tunnel's blocked. Barricaded on one side, filled with rubble and debris on the other. There was no other choice, we made a detour. A small passageway on the side was visible amongst the debris. We decided to try our luck there. It did lead us somewhere. However, as far as we learnt, everything came with a price. No sooner did we leave the tunnels, we were ambushed again by the Horde, front and back. Boomers appeared from the corners, Smokers came out of hiding from behind. We fought them off with our lives. With an opening in front, we broke for cover. The safe house was just up ahead. We appeared back in the forest again. From a distance, a lighted building can be seen. Though the exterior were in ruins, we saw that the doors were made of reinforced steel. That was it, the safe house. With the Horde hot on our tails, we made a mad dash towards the safe house, turning every once in a while to give surpressing fire.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 2: The Drains&lt;/span&gt;&lt;br /&gt;A strong pungent smell coming from the the other side of the door tells me that we were inside a sewerage system. There was no point in going back towards the tunnels. We had no choice but to head through the sewers. Making matters worse, them Infected a crawling in these parts as well. The floors were slippery, slimy and well...smelly as far as the word smelly stretches to. The waterways and drainpipes were like mazes. Getting lost here wasn't certainly on my wishlist. As we get further in, we began to hear sobs. Right in front of us were floodgates. However, the sobs began to get louder as we get closer to the floodgates. A Witch was nearby. This certainly ain't gonna be easy. We need access to the floodgates but the Witch was in the way. The pipeway we were in was about 2 meters from the ground and the Witch was sitting right below our exit. I went first. I took a deep breath and ran towards the exit. Jumping as I reached the end of the pipeway. I landed in the water a few good feet from the Witch. Another 2 of my mates did the same thing. One guy to go. We kept watch while our final friend prepared for his jump. The klutz slipped right before he jumped and landed right on the Witch. She shrieked and started her made rampage towards the one who made her into a cushion. While my mate struggled to escape from the clutches of the Witch, myself together with the other 2 opened fire on her. Within seconds she was as good as dead, her corpse floating on the water. Our attention was then focused on the floodgates. We needed to lower them to create a bridge so that we'll be able to get to the other side. The controls were on a ledge above us. "Those gates will probably make hell lotta noise. Better get ready." We climbed the ledge and took position. As a mate flipped the switch, the floodgates decended every so slowly. The sound of the motors that lowered the gates made a racket that could very well wake the dead. Howls and roars could be heard echoing throughout the pipelines. With my hunting rifle in hand, I took aim. One down, two down, three down. One by one the oncoming Horde fell to hot lead. They swarmed the room from every opening. As the floodgates finished their decent, we moved cautiously across. Back to back, we towards the next pipeway. No sooner after we crossed the floodgate bridge, the floor started to shake. From the now accessible pipeway, a Tank was charging at us. I took aim and immediately unloaded one full cartridge at the behemoth. My mates fired their weapons as well. As the Tank entered the room, we scattered. I backed up against the wall while maintaining aim on the Tank's head. As my mates distracted it, I had all the time to aim and fire. Not long after, the hulking behemoth fell to the ground with a loud thud.  We moved on. After a couple of rooms, we found ladders heading up and eventually out of the sewers. We were behind an old trainyard on the outskirts of Riverside. With the safehouse in sight, we rushed towards it. The safehouse was in a traincar. Reinforced and being to heavy, I doubt it'll ever move again. Well, at least it'll provide cover for us.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 3: The Church&lt;/span&gt;&lt;br /&gt;The trainyard was massive. Right smack in the center was a watch tower. A good vantage point from my point of view. Being the one with the hunting rifle, that place served as a good lookout. However, we abandoned the plan. Better to get ambushed in the open with escape options than get stranded up there. We agreed and carefully walked towards the end of the trainyard. Infected lurk at every corner in the darkness. We try not to get their attention and risk getting a Horde storm on us. We entually made our way out of the trainyard and we found ourselves back on the road again. It was a rural area. Something you'd find at the edge of a forest. There were houses and little huts along the road. Not that none of them would house people anyway. However, they were a good source of supplies. We managed to find a good stock of ammo to keep our guns going. We managed to find a vacant house that still had electricity. As we approached the area, once again we heard sobs. Another Witch. This time under a tree. She was at the backyard. Taking the stealthy approach this time, we climbed out the house's side windows and back on to the main road. No sooner than we thought that we had escaped the Witch, the ground once again shook signifiying that there was a Tank in the vicinity. The Tank busted through the walls of the nearby graveyard and came charging towards us. Being the team's sniper, I was at the back of the group. Whoever that the Tank was after had to be in front of me. Having that advantage, I once again pressed myself against a nearby wall and took aim. While my other mates kept the Tank busy, I took my time and aimed for his head. Within seconds, the Tank was dead and we made ourway through the graveyard. The church on the hill was well lit and we could hear voices. We rushed towards the church to find a safehouse. But it was locked and some lunatic was in there. He kept mumbling "better safe than sorry" over and over. It was driving me nuts. One of my mate went up against the door and started to talk to the guy hoping that he would open the stupid door. "Let's see... I'm Francis and that's Grandpa Bill and THERE'S ZOMBIES OUT HERE, OPEN THE GOD DAMNED DOOR!" my mate screamed. "Only if you can prove you're immune a-a-and I know just how to do it," came the reply from the lunatic. Immediately the moron rang the churchbell and all hell broke lose. From every side, the Horde swarmed in on our location. If we weren't armed we would have been dead in less than 10 seconds. Soon the Horde died down and we proceeded to open the door. To our horror we found out that the lunatic was already mutated into a Boomer. I jumped back to get out of range of the bile he puked. My mate shot the Boomer straight in the stomach and the damn thing exploded sending guts and blood everywhere. We finally had access to the safehouse. However, things were just about to get a little more nastier as we're finally setting foot in smalltown Riverside.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 4: The Town&lt;/span&gt;&lt;br /&gt;Climbing out of the church's belltower, I could see the abandoned town. Again, the belltower was as good a vantage point than I can ever hope for. I started to pick off the Infected one by one frm the streets. Slowly they dropped to the ground one after the other. When we saw that the coast was clear, we headed down the tower and proceeded to enter town. Our job here was to get to the edge of town and find a boat that'll get us to safety. With that said, we made our way towards the Riverside boathouse. Wrecked cars and oil tankers in town made it look like a maze. No sooner that we found ourselves in the center of town, a wrecked car came flying by us. "Shit, Tank!" one of my mates screamed. "Run! Get to open space!" I cried. I climbed a nearby car trying to get the height advatage and started to open fire. Eventhough being in open areas gave us an advatage against the tank in terms of maneuverability, that damn thing could still hurl rocks and debris towards us. One of my mates ran up towards the thing to get it's attention away from me. The Tank swung his arm is a 180° degree arc and slammed a nearby car into my mate. He flew across the road unconcious. The rest of us kept on pouring lead into the thing and eventually, he fell. We rushed to our mate's rescue. The damage wasn't as bad as it seemed and we hurriedly made our way towards the edge of town. We were lucky that there weren't any Witches to hinder our progress and we made it to the edge of town in record time. We rested and restocked at the final safehouse before we headed out to the boathouse.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 5: Boathouse Finale&lt;/span&gt;&lt;br /&gt;The boathouse was in sight. We quickened our pace while we made our way towards our destination. The route there was without trouble. A good sign ever since this started. However, I had a bad feeling that this was the calm before the storm. We entered the boathouse only to find a radio. I radioed in on all available frequencies. Fortunately a fishing boat not far off river took noticed. It'll take the guy 10 minutes to reach the boathouse. We just need to defend ourselves until he gets here. We took up defence up on the roof of the boathouse. As the clock started ticking, the Horde started to rush us. Front, sides, they came from everywhere. Soon, the boathouse was overwhelmed with Infected. To make matters worse, there were two Tanks in the vicinity. The first Tank went down with ease as it was stupid enough to rush into the boathouse and then struggle to escape through the windows. However when the second Tank started its assault, we were caught off guard. From behind the trees a big chunc of debris came flying towards the boathouse. The impact knocked me off my feet and I fell down the stairs nearby. My three other mates went and charged the Tank head on. I got up on my feet and joined the fray. The Tank once again threw a chunk of rubble toward us. Grandpa Bill dodged it in time but slipped and fell. The Tank took the apportunity to pummel him to death. We threw everything we had at the Tank but sadly, by the time we killed it, Grandpa was long gone. Fighting hard to hold back the tears, we rushed towards the docks. Out of nowhere, a Hunter suddenly pounced on my mate that was running beside me. I took a swing at it with the butt of my hunting rifle and whipped out my pistol and emptied half a clip on the poor bastard. I dragged my mate up adn we continued to rush towards the docks. By the time we had reached the docks, the boathouse was overwhelmed by the Horde. As we see the boat inching ever so closer, so too did the Horde. I climbed on board the boat with my mate and we started to covering fire. "C'mon Francis, get on!" I shouted. He was still on the docks fighting off the Horde. He was about an arms-reach away when they overwhelmed him. I was too late. The boat pulled out of the docks and made its way to safety.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Epilogue&lt;/span&gt;&lt;br /&gt;I've lost two friends that day. Both of them died while trying to escape this mess. We thought that by getting to Riverside, we could sought protection from teh US Army. However it was overrun and lost by the time we made it to the outskirts. Maybe we were a little too late. Maybe if the military were still in Riverside, Francis and Bill could have survive. Maybe... Just maybe... May their souls rest in peace.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-4348431494160946527?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/4348431494160946527/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=4348431494160946527' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4348431494160946527'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4348431494160946527'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/left-4-dead-hands-on-death-toll.html' title='Left 4 Dead Hands-On: Death Toll'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SS_srXC0g1I/AAAAAAAAAJY/WDamwx2hTJY/s72-c/Death_Toll.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-8350772270944730496</id><published>2008-11-19T05:53:00.003+08:00</published><updated>2008-11-28T21:35:14.241+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Left 4 Dead Hands-On: No Mercy</title><content type='html'>&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SSMYPzyQanI/AAAAAAAAAJA/ywpuF4-ZWow/s1600-h/No_Mercy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SSMYPzyQanI/AAAAAAAAAJA/ywpuF4-ZWow/s400/No_Mercy.jpg" alt="" id="BLOGGER_PHOTO_ID_5270082648831715954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-family: verdana;font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;"To anyone who can hear this: Proceed to Mercy Hospital. Repeat. Proceed to Mercy Hospital."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Chapter 1: The Apartments&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;I was right in the middle of Fairfield. On a god-forsaken apartment roof. Evacuations will be at Mercy Hospital. That's what I heard from the news chopper flying past. I can see Mercy Hospital not far off into the distance. "Looks easy enough," I told myself. There were 3 more mates stranded with me. We're Survivors, them Infected horde of zombies are all that's standing between us and Mercy Hospital. I used the butt of my shotgun to break open a nearby sunroof. It was dark down in the apartments. I jumped down to enter a room. Couple of zombies were bashing their head against the wall. I shot them straight in the chest and joined up with my other 3 mates. We slowly moved to the ground floor and finally made our way to the streets via the alleyways. From the shadows I could see wrecked cars on the streets. Hordes of them Infected littered the streets. We fought our way to the subway station. Shooting, bashing and blowing up every piece of resistance we encountered. Then, the nightmare starts. Standing in the open, walking towards us was a huge, obese and seriously stinky piece of shit you've ever seen. That thing reeks of garbage. On shot through the chest and "BOOM".  The Boomer became a walking time bomb. However, the blast radius triggered a nearby car alarm. Before we knew it, we were swarmed from all sides. I ducked to the corner of a narrow alleyway giving whatever covering fire I could while some of the other picked themselves up and cleared a way down into the subways. Upon descending the stairs, we saw a fortified room in front of us. From the looks of it, that thing could act as a mini-outpost and defense point. We decided to camp there, rest and restock before going further.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 2: The Subway&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify; font-family: verdana;"&gt;The safe-house provided decent defense against those monstrosities. It seems that they can't break through the thick walls and fortified steel doors that surround the area. We restocked, healed and pressed on. The door leading towards the streets were barricaded with desks and chairs and whatever we could find in the room. My mate then slowly opened the door leading into the subways. He was taking point and I was the one supporting him while the other two were rearguards. There was a big hole on the ceiling and on the floor. Growling and screeching noises beneath us meant that those bastards were hiding below us amidst the debris. We dropped below and took care of the bastards. As we moved towards the stairs, I noticed that something was moving above us. Coughing can be heard beyond the cracked ceiling. I shone my flashlight up only to see some hideous monstrosity lashing his tongue out towards me. I unloaded a full clip of buckshots towards the thing. He exploded into a cloud of green smoke. The smoke was like a wall. I couldn't see, breathe nor hear very well. I swear I almost died to that Smoker. To make matters worse, it seems that we were being followed. Every now and then, we could hear growls around us. It sounded different that the ones the Horde used to make. We felt like lambs to the slaughter. We were prey and there's a Hunter out there trying to get us. We picked up the pace. Hurrying through the ticket counter and making our way onto the tracks. Amongst the debris for the ticketing booth, there seem to be weapons beneath the rubble. Fortunately for us, they were working. Our luck was cut short when all of a sudden, the earth started to rumble. From behind a subway coach, a terrifying roar could be heard. I was frozen deep in my tracks. The size of that thing was hulk-like! From the looks of it, it seems like it was the alpha male of these Infected. Debris came flying towards us in all directions. Hidden between two pillars, I took careful aim with my newly found hunting rifle. I aimed for the head and let my fingers do the job. I no doubt got this Tank's attention and soon, debris came flying towards me. My mate tried to shake the Tank off me but only got thrown halfway across the platform, slamming into the wall. We lost her. The wall behind her collapsed on top of her. We fired everything back at the Tank and soon it fell to the ground. Even in situations like these, survival was top priority. There was no time for mourning. She would have done the same if she was in my place. We pressed on and found a way out of the subway. A stairs leading up could only lead back to the streets. This time, I was wrong. We approached a power generator room. The power controlling the automated gate to the top floor was out. By rerouting the power, it would mean that this building will be making a hell load of commotion. Which would also mean attracting the Horde. We've survived thus far, we'll survive the rest of it. We layed blockades around the generator room. Setup a mounted machinegun we found in one of the rooms. As we took up positions, we heard a faint cry from the stairway. I couldn't believe my eyes, neither could my mates. She who we thought had died risking her life to defeat the Tank, struggling to climb the stairway! She was in bad shape and I took it as my top priority to get her some first-aid. She was the one who saved my ass back at the Tank encounter. It was the least I could do. She offered to guard a nearby hole in one of the rooms. We decided to setup our defence there. She'd guard our backs while 2 of use will take the left and right of the machinegunner respectively. My mate triggered the power switch and hurriedly rushed back to mount the gun. The generators created a huge racket enough to wake the dead. As the security door slowly opened, the Horde rushed into the building from every opening they would find. The machinegun's barrel glowed red after constant mowing the Infected. As soon as we saw that the door was fully opened, we rushed upstairs into a small office room to catch our breath. After a good time out, we restocked our ammunitions and moved out into the next hallway. We eventually came out into the streets again. The sight of the city from the streets is never pretty. Not pretty indeed. In the distance we could hear a faint cry. It sounds like a girl crying, sobbing. We immediately cut our flashlights. It was a Witch. As our earlier encounters with her, she could be a passive equivalent to the Tank. I took aim with my hunting rifle. My mates did the same. All guns were pointing at the Witch. One of my mate threw a molotov cocktail he picked up earlier towards her. Her sobs and moans turned into shrieks and wild thrashing as she was set aflame by the molotov. Her sights set on us, we unleashed everything we had at her. This time, I had a clear shot. 5 shots to the head and she's on the ground. Just a few steps in front of us. Down the street, we saw lights coming from an abandoned pawn shop. The office were made out of the same fortified steel doors from an earlier safe-house. "So there were others before us," I told myself. We made our way into the safe-house andlocked the door behind us.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 3: The Sewer&lt;br /&gt;&lt;/span&gt;We made our way out of the pawn shop and into some narrow back alleys again. I can see it. Mercy Hospital was just a few blocks away. Pathways back to the streets are either blocked with wrecked cars or just simply inaccessible in ways I couldn't have imagined. Sticking to the alleyways, we found ourselves at the local sewerage plant. The entrances were locked and the only way in is via the rooftops. We found a mobile lift to at least give us a height boost. My mate flipped the switch. The pneumatic system was faulty and it made horrid screech that was half as noisy as the generators. Even if it didn't seem to be a big deal at first, it sure attracted many unwanted little Infected. As we made our slow journey up towards the roof, a nearby gas station caught my eye. It very well gave me an idea. "Shoot the pumps!" I screamed. My mates fired a couple of volleys towards the pump. It was an early fireworks display that sent dozens of Infected flying in pieces. We ran across the rooftops towards the far end of the building. All the time keeping our eyes on the ground to keep the Horde from getting on the roof. As usual, we split into teams again, the rearguard was to hold off the incoming Horde at bay while myself and my other mate clear the front. Amidst the chaos, a Boomer somehow managed to slip past our sights and climbed onto a nearby truck. He puked all over the rearguard. It was indeed trouble as the asshat's vomit attracts nearby Infected towards the source of the vomit, which in this case are the rearguard team. I broke off from the point team and back tracked towards the rearguard. Taking my final pipe bomb, I lobbed it across the compound dragging every Infected that were charging the rearguard. It gave them enough time to recover and us to regroup. We made our way inside the plant. The interior was quiet, too quiet. My mates didn't like it. I on the other hand is trying to figure out what my gut instinct is trying to tell me. I found out soon enough as a forklift came flying my way. The cargo area was too clustered up for anyone of us to notice another Tank waiting at the opposite end of the room. I was saved by a pillar and a cargo holding rack. The forklist rebounded off those items and landed nearby one of my mates, almost crushing him. We splitted up trying to pull the Tank away from the exit. While the Tank was on one of my mates, myself and the other 2 gave supressing fire. We repeated this tactic till the Tank was dead. As my mate dealt the final blow, the Hunter that was tailing us finally decided to make his move, he pounced towards the Tank slayer. My was lucky. Reflex told him to pull the trigger of his automatic shotgun when the Hunter was pointblank. It sent the Hunter flying yards back, dead. With current problems settled, we decended into the sewers. The sewers were maze-like. Any attempt to split from the group will certainly get you lost. We followed our instincts and eventually found the ladder leading up. The words writted on the wall was like a gift from the heavens. It stated "MERCY HOSPITAL SEWER ACCESS." We were back on the street after climbing that ladder. However, there was good news and bad news. The good news is that we're right in front of Mercy Hospital. The bad news, the square was crawling with Infected. After coming this far, we ain't gonna let a bunch of mindless zombie stop us. We rushed towards the hospital entrance, shooting and bashing any Infected stupid enough to come close. We entered the main lobby, closed the door and bolted it shut. It looks like we'll be safe for he time being. Enough time to catch a breather.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 4: The Hospital&lt;br /&gt;&lt;/span&gt;Mercy Hospital was in a much worse condition that we had originally thought. The hospital staff and patients have mutated into mindless zombies. Our destination was the helipad at the top of the hospital. However, the only way to the helipad is via a special elevator located on the fourth floor. We knew what we had to do. We fought our way to the fourth floor elevator. Every step we take, the close we are to being rescued. The elevator was on the 24th floor. That's the helipad level. Recalling the elevator will be risky. Every sudden move we make, the Horde appears. They greet with full force. I swung my hunting rifle over my back and whipped out both my pistols. "This is the only way up. We make a stand here!" I told my mates. As the elevator started its slow decent, we could hear the Horde rushing through the fourth floor towards us. Within seconds, we were being assaulted from the left, the right and the front. With the elevator slowly reaching the fourth floor, we moved ever so closer, with out backs towards the elevator door. As the door slided open, we rushed in and slammed on the close button. The hole in the elevator roof gave me a bad feeling. True enough, a Smoker landed on the roof. My pistol shots threw the Smoker off balance and his foot was soon caught between the cables. Within seconds, the Smoker was nothing but a pile of green smoke. The elevator door opened up. It was dark. We flashed our flashlights around. The area looked like a half complete construction project. Cement bags were everywhere. It looks like the helipad wasn't on this level. It was  on another level above us. After travelling through loads of construction equipment, we finally saw the ever familiar fortified steel doors. I made my way towards the safe-house, the first time with a smile on my face. My mates did the same. Our hopes were short lived however. From behind a nearby wall, another Tank came crashing through. Smashing everything in its path. With this tight space to navigate, it was hard to dodge the Tank's rampage. We didn't want to rish the safe-house. With a brute this size, I doubt that door will hold. We adapted to an earlier tactic, one of us will act as the bait to lure him away from the safe-house while the other 3 provided supressing fire. It worked but not without casualties. I had like tons of steel bars thrown towards me, 2 of my mates were smashed towards the wall. Another was almost thrown off the side of the building. Nevertheless, we made it. The helipad was just above us. This is the final stretch.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Chapter 5: Rooftop Finale&lt;br /&gt;&lt;/span&gt;The steel door opened to a half ruined helipad. Even this area were infested with zombies. From the corner of my eye I saw a radio tower. We rushed towards the radio tower. My mate flipped the switch to contact the earlier chopper we encountered. We had 15 minutes to defend ourselves while the chopper closed in on our location. 15 minutes. This will seem like an eternity. We started to place obstacles around the radio tower: petrol bottles, propane tanks, etc. To our luck, there was another machine gun in the tower. We immediately deployed it on the roof. We utilized the same tactic back at the generator room. One mans the mounted gun, two will guard the gunner's left and right respectively and the final person will act as the rearguard. I can hear the pilot's voice over the radio. At the very same time, growls of the Horde can be heard from all around us. "It's do or die people!" I gave one final shout and let loose everything I had. That 15 minutes was the longest 15 minutes in my entire life. The Horde came from all sides, Smokers lashed out at us from great distances, Hunters pounced on anyone who had their backs turned. Worst of all, there were two Tanks. Two god-damned motherfucking Tanks! We fought as our lives depended on it. In fact, it did. It was our job to clear the landing zone. In the distance, we could see the chopper closing in. We abandoned our posts and made a quick dash to the helipad. Limping and struggling as we are, we made it towards the evac zone. As the chopper made it's way down towards the helipad, the growls that we all learned to hate so much echoed behind us. The Horde staged their one last assault to ensure that nobody made it out of Fairfield alive. I snatched my mate's automatic shotgun and started to shoot into the Horde as my mates slowly climbed on board the chopper. They screamed my name, telling me that I was the last one. I ran like I've never ran before. I was just a skip away. I stretched out my hand but it was in vain. From behind, a third Tank emerged and grabbed me by the legs. I was pinned to the ground. I whipped out my pistols and emptied my barrel onto his face. It apparently did nothing except anger him more. He started smashing the floor with his bare hands. My legs weren't spared the carnage. One of my mates came down from the chopper and picked up the shotgun I dropped. He unloaded a full clip in the back of the Tank. The Tank roared in pain and started to thrash about. I took this as an opportunity to escape while I'm not the main focus anymore. I used my arms to pull myself towards the chopper. My other two mates that were still in the chopper rushed down to help me up. Within seconds, the Tank seeing my body no longer on the floor, went towards my mate that shot him in the back. The Tank took a piece of rock debris and hurled it towards my mate. My mate was knocked out cold. Just as the Tank could finish his job, two of my mates that helped me up the chopper took up their weapons and fired upon the Tank. The bullet spray of the assault rifle in the Tank's face at point blank should have blinded the thing. My mate was hurt badly, he was bleeding like there's no tomorrow. I took out both my pistols and gave them covering fire as my injured mate was dragged back to the chopper. As soon as the three of them we on, the pilot took off, leaving Mercy Hospital far behind.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Epilogue&lt;/span&gt;&lt;br /&gt;My mate who was injured died minutes after we left the hospital. A post mortem concluded that his ribcage was smashed which in turn punctured his lungs. He died of internal bleeding. As for me, my legs were to be amputated. Apparently, the damage was slightly more severe than I thought. Even my spinal cord took a full hit. I was told that I'd be paralyzed for life. As for my other two mates well, they're safe and that's the important part. Fairfield will no longer be how it's used to be. I can't really say much about the rest of Philadelphia. For all I know, CEDA would have already decided to nuke the state...&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-8350772270944730496?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/8350772270944730496/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=8350772270944730496' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8350772270944730496'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8350772270944730496'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/left-4-dead-hands-on-no-mercy.html' title='Left 4 Dead Hands-On: No Mercy'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_aK_4kLTQfJA/SSMYPzyQanI/AAAAAAAAAJA/ywpuF4-ZWow/s72-c/No_Mercy.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1823732889626514402</id><published>2008-11-18T01:23:00.002+08:00</published><updated>2008-11-18T01:31:46.795+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 1 Day Remaining</title><content type='html'>&lt;span style="font-family: verdana;"&gt;The clock ticks as I write this. The apocalypse approaches. I've made my final preparations. Everything is set. My mates are ready. By the time the clock reaches 2am. There will be approximately 11 hours before it begins.&lt;br /&gt;&lt;br /&gt;I wait ever so patiently. The seconds go by... I wait, and wait, and wait...&lt;br /&gt;&lt;br /&gt;Deadline: Tuesday, 18th November 2008. 1:01pm (GMT+8)&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1823732889626514402?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1823732889626514402/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1823732889626514402' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1823732889626514402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1823732889626514402'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-1-day-remaining.html' title='Countdown to the Apocalypse: 1 Day Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-2606688002415803094</id><published>2008-11-16T22:39:00.004+08:00</published><updated>2008-11-16T22:59:37.884+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 2 Days Remaining</title><content type='html'>&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 2 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;My head felt heavy as I woke up. Just the night before, I was up digging up my tech papers on various old data I had sometime in the past. I wasn't too keen on handing this to the Underground yet. I've learn not to simply trust someone just because both you and them share a common goal. By the time I was about done, it was already past noon.&lt;br /&gt;&lt;br /&gt;I was extremely tired and decided to take a break. Sadly, my nap was a short one. Storm clouds were brewing over the horizon and soon, it was a massive downpour. To make matters worse, a thunderstorm soon followed. Massive thunderstorms like these will only fry my system. I've learned it the hard way a long time ago. Immediately, I rerouted the a portion of the main power grid to the backup generator. In this case, if there's a power overload, it'll be sent to the generator.&lt;br /&gt;&lt;br /&gt;The storm left as quickly as it came. From my window I could see the damage Mother Nature has done. The nearby river was overflowing. The construction yard down the street wasn't doing any good either. Mud from the site overflowed, leading to a very messy road. With just two days left, things aren't looking any good either. HQ's gone. I've got no word from my colleagues. Even the streets are quiet now.&lt;br /&gt;&lt;br /&gt;Night came a lot sooner. Maybe because of the rain clouds. But that didn't change the fact that those &lt;span style="font-style: italic;"&gt;things&lt;/span&gt; will start their prowl soon. I sat there at my workstation sending out encrypted messages that only my mates would know. Some of them already knew the end was near and there was no hope of staying here. Others, well... Others just don't seem to care anymore. I left the signal on my workstation on hoping that someone will pick up the signal. I've got a feeling that none of them knew about the Underground and it's about time they do. For tomorrow is the final day. 1 day to the Apocalypse.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-2606688002415803094?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/2606688002415803094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=2606688002415803094' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2606688002415803094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2606688002415803094'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-2-days.html' title='Countdown to the Apocalypse: 2 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-2807862178449383244</id><published>2008-11-15T23:37:00.001+08:00</published><updated>2008-11-16T22:40:02.753+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 3 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 3 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Waking up with a hangover wasn't exactly on my mind. It was raining. A relief since the past few days were scorching hot. The rain washed away the stagnant smell of death. Something to lighten up my mood. I didn't notice it was way past noon until I check my communicator for sent messages. There was a few. The first couple of 'em were just plain spam. People will do anything for entertainment these days. Cheap thrills I'd call them. However, the final few did open my eyes. Quite a number of people would like to join forces. To combat whatever that's been happening in the last few days, and maybe for the days to come.&lt;br /&gt;&lt;br /&gt;They'd already formed an underground resistance. Only thing missing were the knowledge of those monstrosities roaming the streets after sundown. Apparently, I was one of the few how have the data. Actually, almost everyone back at Lab 6A have the same data. It's just that after yesterday's ordeal, my database became more like an archive. Nobody else knows of this except my ex-partner. Someone who I felt leaked this to the Underground.&lt;br /&gt;&lt;br /&gt;Nevertheless, I was keen to know them. Any extra hand for the coming apocalypse would surely be helpful. Very, very helpful. I returned the message to contact me on my secure line via my workstation. They did. They decided on a meeting place. It was at a construction site just down the street from my place. Kind of a weird and suspicious area to hold a meeting but I couldn't care less. The appointed time was 5pm. I got there at 4, just to scout around a little bit.&lt;br /&gt;&lt;br /&gt;I was approached by a familiar guy at the designated time. He kinda looked like an old friend of mine. He shook his head, saying that he didn't know me nor did he knew the name I mentioned. He said that he was a representative of the Underground. He assured me that he wasn't armed. Neither was I. I asked him to come over to my place to check out the data. He agreed.&lt;br /&gt;&lt;br /&gt;I relayed my current database to the Underground. I was smart enough to keep the other info I'd attained the day before hidden. Until I can fully trust these guys, I ain't risking such valuable data to them. The guy eventually left and I got another message from the Underground. They were grateful that I was willing to share what I'd learned with them. However, they can only arrange a meeting inside their HQ in 3 days time. That's when the apocalypse will happen.&lt;br /&gt;&lt;br /&gt;By the time the clock strikes midnight, it will be 2 days to the Apocalypse. With just 2 days to go, I feel that thing will get pretty interesting around here...&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-2807862178449383244?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/2807862178449383244/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=2807862178449383244' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2807862178449383244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2807862178449383244'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-3-days.html' title='Countdown to the Apocalypse: 3 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-3880480629060456585</id><published>2008-11-14T23:37:00.002+08:00</published><updated>2008-11-15T00:13:45.718+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 4 Days Remaining</title><content type='html'>&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 4 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;I woke up with a heavy feeling in my heart. Deep inside me there was regret. However, I tried not to make it too much of a big deal. "What's done is done," I told myself. What I need to do now, is concentrate on the task at hand. I switched on my workstation and began studying the security videos I've received a day ago. Everything just doesn't make sense.&lt;br /&gt;&lt;br /&gt;I contacted a few of my colleagues. Some had some theories. Although without proof, they're just as good as bullshit. I had my theories as well. Sadly, they're without proof either. I decided to head over to the station one last time. This time determined to find something that may push this investigation forward. Within minutes, I was standing at the entrance. Luckily, the sun was still up. Thoughts of the horrid event came back to haunt me. I shrugged it off and pressed onward.&lt;br /&gt;&lt;br /&gt;The inside was just as how it was the day before. Untouched. Looks like nobody's been here. From the looks of it, I doubt anyone will ever come here again... Ever. The stench of death and decay filled the air around me. It was unbearable. I left the premises immediately. As I walked towards the entrance, I noticed from the corner of my eye that someone or something has been following me ever since I entered the place. I place my hand on the pistol I had been carrying. With yesterday's events, I can't be too carefree anymore. Self-defense, is a must.&lt;br /&gt;&lt;br /&gt;I took deep breathes to calm my nerves. Pulled out the pistol from the holster and released the safety lock. I scanned the area carefully, trying to pick out notable ambush points. I carefully walked towards my car. I stopped as I heard footsteps nearby. I turned, pointing the gun towards the source of the noise. I held my breath. My fingers were already on the trigger, getting ready to pull it at any second. From behind the broken pillar, my stalker emerged. "Fuck, hell!" I exclaimed. It was my ex-partner. Somehow, he miraculously survived last night's ordeal.&lt;br /&gt;&lt;br /&gt;He was bruised and battered. His clothes were tattered and torn all around. He could definitely pass of as one of &lt;span style="font-style: italic;"&gt;them&lt;/span&gt;. He said that he managed to break free from the horde that came rampaging down the basement carpark and hid in a nearby storeroom or some sort. I gave him two shots from my pistol. One on the arm, another on his thigh. "Those are for being trigger happy last night which almost cost me my life. Also, to make sure you're not one of &lt;span style="font-style: italic;"&gt;them&lt;/span&gt;," I told him. He was groaning in pain. A good sign. It means that he was still human. "Fuck you, bro," he said.&lt;br /&gt;&lt;br /&gt;I laughed and offered him a ride home. In his make-shift sanctuary in the storeroom, my partner managed to somehow study the behavior of those &lt;span style="font-style: italic;"&gt;things&lt;/span&gt;. He compiled it and then uploaded it into my database. I placed the data under lock and chains. It was password protected. The code was encrypted. "This data goes down with me," I told myself. That's if those &lt;span style="font-style: italic;"&gt;things&lt;/span&gt; get to me before I complete this investigation and let my mates know of it.&lt;br /&gt;&lt;br /&gt;Again, I worked till midnight. "3 days to the Apocalypse," I said as I slowly walked towards the bed. I let out a heavy sigh and went to sleep.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-3880480629060456585?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/3880480629060456585/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=3880480629060456585' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3880480629060456585'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3880480629060456585'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-4-days.html' title='Countdown to the Apocalypse: 4 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-7891547089821184808</id><published>2008-11-13T23:28:00.000+08:00</published><updated>2008-11-14T01:14:42.783+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 5 Days Remaining</title><content type='html'>&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 5 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;My communicator's constant buzzing woke me up at around 3 in the afternoon. I was in no mood to move my ass up and head over to HQ. After all, what's there left of HQ now? That biohazard outbreak we had the day before must have tore the whole place down to ruins. I've had no contact with whoever that were in the labs since I've stepped foot back home at 3 this morning.&lt;br /&gt;&lt;br /&gt;I turned on my workstation only to find an anonymous message flashing on my screen. It was the security videos to yesterday's outbreak back at the lab. I was shocked to see the damage that was done. They came from all sides, pounded on the glass doors. Smashed through the plaster walls like cardboard. Then I remembered my ordeal this morning at the abandoned train station. It was just as bad. Suddenly, I began to felt thankful. Thankful that I've lived this long. Thankful that I'm still alive after all this bullshit.&lt;br /&gt;&lt;br /&gt;I've had cuts and bruises before but the wounds I had this time were... Well, let's just say that they're non-fatal. I kept watching the security videos. My feelings did not change. I was scared, true. But deep down, the determination to survive grew stronger. I will fight my way out. Dying now will only let my efforts thus far, die in vain.&lt;br /&gt;&lt;br /&gt;I headed back to the station hoping to see things I might had missed when I was in pitch black...and also the paranoia of being mauled to death from the back when you least expect it. I rushed towards the station. Hoping to actually find something before the sun actually set. Somehow, these &lt;span style="font-style: italic;"&gt;things&lt;/span&gt; don't show their ugly faces when the sun's still up. I received a call from my ex-partner. Seems that he's interested in the station and the recent biohazard outbreak as well. A helping hand will always be welcomed within my party. But something does bother me and it's been bothering me for a long-long time. He's known to be a real disaster magnet and he's hopeless in those kind of situations, especially if he's the cause of it.&lt;br /&gt;&lt;br /&gt;The first half hour went fine. Well, it all went fine till we left the main building and approached the carpark. The sorry ass found a shotgun from the corpse of a security guard. As luck would have it, he has no firsthand experience whatsoever on firearms. "Just great," I sighed in disbelief. I told him to hand the gun over. He ignored me and continued to press ever forward. I took a rock and threw it towards him. It got his attention sure enough, with a bleeding head to spare. I pointed upwards signifying the sky's getting dark. I'd syncronized my watch earlier, before leaving my place to beep 5 minutes before 7. It did and we're at the far end of where we entered the building.&lt;br /&gt;&lt;br /&gt;It was clearly dark outside. The faint glimmer of light seeping through the cracks between the pillars and walls seemed to have just vanished. I called out the bastard's name. He stood there, stared at me and walked towards me like he owned the place. "Fuck, bro. Move your ass. Sun's down," I told him. He gave me his trademark clueless face-look. "Right..." came the reply. I drove my knee straight into his groin and hurriedly jogged back towards the entrance. The ass took aim with the shotgun, and fired twice towards me. The first hit the pillar beside me. While the second, ricocheted off the floor and hit a nearby abandoned vehicle. The car alarm went bonkers. "Geez, asshole. If you wanna shoot me, do it point blank!" I screamed at him. Now the whole godforsaken station is gonna wake up. I picked up my pace and was soon running for my life. Growls and silhouettes can be seen in the darkness. I got out of the place still in one piece.&lt;br /&gt;&lt;br /&gt;I opened my room door and black out on my bed. I never did know what happened to the asshole back at the station. If he hadn't been such an ignorant dumbass, we would've made it out without much trouble. Plus, we found nothing. However, what I do know is that come midnight... It'll be 4 days to the Apocalypse.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-7891547089821184808?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/7891547089821184808/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=7891547089821184808' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7891547089821184808'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7891547089821184808'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-5-days.html' title='Countdown to the Apocalypse: 5 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6128401110545173164</id><published>2008-11-12T23:09:00.000+08:00</published><updated>2008-11-13T04:10:01.847+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 6 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 6 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;I was rudely awakened from a knock on my door. It was my ex-partner. "We've got a problem," came the words from his mouth. Something I wouldn't wanna hear the first thing in the morning. Especially right after waking up. He said that there'll be an informant waiting at the abandoned train station. I was to pick him up.&lt;br /&gt;&lt;br /&gt;HQ was bustling with people, surprisingly. My superiors we apparently waiting for me at the lab entrance. They wanted me to hand in my report. Finally, after numerous attempts to get to their freaking brains that were hiding beneath those thick skulls. However, it was too late. Doom was inevitable ever since they turned their backs on Lab's 6A recent research regarding the outbreak. They say it's not too late to save the rest. I say that we're pretty much screwed.&lt;br /&gt;&lt;br /&gt;A biohazard warning alarm went through the roof. There was a breach at the main entrance to the labs. I wasn't gonna stick around waiting for death to come and claim me. I signaled my colleagues and we escaped via the emergency exit. We left HQ and eventually ended up somewhere nearby yesterday's meeting area; coordinates: SK-TE-J. One of us called the emergency line that connects directly to the mainframe core in HQ. Status report was bad. A majority of the facility has been wiped clean of life. Without much thought, we left for home...preparing for the worst.&lt;br /&gt;&lt;br /&gt;Back home, my workstation decided to be a bitch. Before it died, I saw multiple anomalies around my current area. Waiting for the inevitable won't help. So, I decided to investigate. My destination was the abandoned train station along the highway. Seriously... It has been traced back from every other incidents that has happened a week ago: biotechnology, the recent power plant investigation and more. As the days come ever so closer, the nights grew longer. Heck, it wasn't even dusk yet and the sky's already pitch black as night. As I ventured closer towards the station, a poster stuck on the wall caught my attention.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img247.imageshack.us/img247/7499/l4dkfnomercyre9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 360px; height: 225px;" src="http://img247.imageshack.us/img247/7499/l4dkfnomercyre9.jpg" alt="" border="0" /&gt;&lt;/a&gt;No mercy. What irony. None given, none taken. I continued onwards. My communicator beeped signifying midnight. "5 days to the Apocalypse, and still alive..." I sighed and forced myself onwards.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6128401110545173164?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6128401110545173164/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6128401110545173164' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6128401110545173164'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6128401110545173164'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-6-days.html' title='Countdown to the Apocalypse: 6 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-4376282653361205020</id><published>2008-11-11T23:59:00.001+08:00</published><updated>2008-11-12T00:01:30.534+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 7 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 7 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;The morning was busy as usual. Two consecutive buzzes on my communicator. I almost forgot that I've promised my colleagues that I'll be heading in to work today. I was late as usual, just to piss off my superiors. They never give a shit anyway. I've just got enough proof about the outbreak. It happens today. Just as I was about to hand it over to them, they smack it back right back in my face. Cool. Best thing that's happened to me. "The god damned fucking assholes just don't give a shit do they?" I shouted as I walked out of the administrative office. Every sorry excuse for life on this planet gave me a cold unpleasant stare. "Stare on, assholes!" I shouted. True enough, security busted into the hallway to take me out.&lt;br /&gt;&lt;br /&gt;I was escorted to the plaza. The area was a deadzone, literally. Not a soul in sight for as far as I can see. Eventually, my colleagues appeared behind me. Everything they've worked for now down the drain. Why? It's because they themselves, assisted me with a portion of my work. They believe in the coming apocalypse. And at what cost? Getting thrown out of our own labs? The higher-ups call this "justice". I call it "retarded bullshit". We packed up and was about ready to leave. What else can we do? Orders are absolute. Unless we wanna risk getting our own head shot. We just had to face the facts that we were banned from conducting research in the labs for a whole day.&lt;br /&gt;&lt;br /&gt;One of us suggested we head over to a secluded spot to continue on our work. After all, we weren't in the authoritative zone of HQ anymore. Their rules don't apply to where I was standing. We drove off. Our destination were coordinates: SK-MD-DT. It was my first time in the area. I was like a lost child and so were some of my colleagues. I wasn't sure about the meeting area in the first place. However, I was assured that it was safe. My gut instinct kicked in. "We leave. Now!" I exclaimed. Without a second to waste, we left the area and splitted into two groups. From a distance, we could see agents ransacking the place. "Good job, we were followed," someone exclaimed.&lt;br /&gt;&lt;br /&gt;I suggest that we split, lay low and regroup the next day. For all we know, our names might already be on the blacklist. Pushing any further will risk either one of us being shot dead...or maybe worse. I volunteered we head home, have some rest and maybe, just maybe...get over this bullshit. A few of the guys decided we head over to my place. Infact, we did. Although nothing progressed. I had a bad feeling that my entire room was rigged with trackers and the sort. Nothing would surprise me anymore. Well, that's what I thought.&lt;br /&gt;&lt;br /&gt;Apparently, I did some personal investigation on my own. Strangely, all links have been traced back to one, same, single source. Although it's too early to confirm anything, I'd pretty much say that this "Company" has alot more secrets that's connected to the recent outbreak. I decided to stop. Although curious to go deeper into this mystery just when I've found an excellent lead, I remembered... "Curiosity killed the cat," a voice said at the back of my head. I shook the thought off. Cats have nine lives. Then again, I on the other hand don't. I stopped. This time for real.&lt;br /&gt;&lt;br /&gt;Midnight is just minutes away. The day of reckoning dawns ever so closer. Only 6 days to the Apocalypse.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-4376282653361205020?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/4376282653361205020/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=4376282653361205020' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4376282653361205020'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4376282653361205020'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-7-days_11.html' title='Countdown to the Apocalypse: 7 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-9074807162322558163</id><published>2008-11-10T23:19:00.003+08:00</published><updated>2008-11-10T23:42:46.595+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 8 Days Remaining</title><content type='html'>&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 8 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;My communicator buzzing the first thing in the morning is always bad news. True enough. I was called back to work. The people at HQ aren't actually giving me two shits about the coming apocalypse and also that someone's after my head. I decided to sleep in. The report about the early outbreak happening worldwide tomorrow can wait. Heck, I actually said that and went back to sleep.&lt;br /&gt;&lt;br /&gt;Half-past noon. My communicator buzzed again. This time it was my colleague. He was expecting me to show up today. We promised to discuss the Light Quantum Modulator we discovered a couple days ago. I turned down his offer, told him that I'll be taking another day off just to piss them off back at HQ. I promised him that I'll show up back at Lab 6A first thing tomorrow morning. No response. The line's been cut. I walked towards the window only to see something, a shade of black disappear behind some foliage. "Shit. Line's been tapped," I cursed silently.&lt;br /&gt;&lt;br /&gt;I went back to bed. Seems like the more I sleep, the more tired my body becomes. Could be something that happened yesterday. I brushed off the idea and went back to sleep. By the time I woke up again, it was past 7. I headed towards my workstation and turned the thing on. There was something I needed to clarify. I tried to establish communication connections with a few of my known and trusted contacts. "FAILED. RETRY?" was the damned bloody words showed on the screen. I kicked the mainframe core angrily. The damn thing went dead. I manually turned it on again. It seems like the auto-reboot went dead as well the moment I gave the thing a nice kicking.&lt;br /&gt;&lt;br /&gt;I decided to started working early. I booted up my data samples from weeks ago. Compiling them into my report. If I'm to give my report about the global outbreak tomorrow, I'd better be convincing. Them asshats at the administrative department won't let anything get through to the higher-ups unless they see it fit. Seriously a load of bull. The data load was massive. I was left working till midnight. I couldn't care less. I turned off my machine and went to bed. "If the admins don't see this as important, I'll just take things into my own hands." I prepped myself for bed. "7 days to the Apocalypse. Global outbreak begins huh? I don't wanna wake up..."&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-9074807162322558163?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/9074807162322558163/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=9074807162322558163' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/9074807162322558163'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/9074807162322558163'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-8-days.html' title='Countdown to the Apocalypse: 8 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-9203220617506616183</id><published>2008-11-09T22:59:00.003+08:00</published><updated>2008-11-09T23:27:59.784+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 9 Days Remaining</title><content type='html'>&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 9 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: verdana;"&gt;With 9 days left, my days starts off with even more chaos. My workstation flared off the annoying beep that can only mean that there's an incoming message. "Coordinates: MD-IKP-I. Proceed with caution." Sender anonymous. I went alone. Somehow I felt like this was indeed a trap. Heck, if news got out that Lab 6A was in possession of a Light Quantum Modulator, I've no doubt that even the local government would bloody send goons out for my head.&lt;br /&gt;&lt;br /&gt;The location was another massive structure then the previous day. However, this looked like it was in better condition than the last as well. There weren't any doorways along the main building. So, I headed towards the underground entrance. The labyrinth stretched for miles. Corridors made this place like a maze of doom. With my tracker on, I've managed to find my way towards the stairway that leads to the ground floor. Instantly, my tracker went crazy. Just like my colleague's when we were in the vicinity of the modulator. "What now?" I asked myself. Red dots showed up all around me on the tracker. This time, they were moving. A slow start, then they started to pickup the pace. Without a second thought, I bolted through the nearest doorway I could find and locked them behind me. Then, the lights went out.&lt;br /&gt;&lt;br /&gt;Through the darkness, I could make out shapes of humanoid figures running rampant. The keyhole wasn't as good as a window but it worked nonetheless. The pungent smell of rotting corpses filled the air around me. I choked and fell face first to the floor. "Incoming transmission," said the AI from my communicator. It was a data stream being downloaded to my communicator. I traced the source. It led me back to the anonymous sender of this structure's coordinates.&lt;br /&gt;&lt;br /&gt;The message read: "As you can see, what's happening now around you has now spread to certain parts of the world. This officially began 3 days ago. In another 2 days, this phenomenon will be global. This is the initial onslaught of the coming apocalypse." The message ended there. There was apparently no reason for me to stick around here any longer. I guessed whoever that sent me the message wanted me to see this. I did and now I'm leaving.&lt;br /&gt;&lt;br /&gt;"Global meltdown in 2 days huh?" I asked myself while i made a dash back through the winding corridors. This has to be reported to HQ. Something I'll be doing the first thing tomorrow morning. If this was the initial onslaught, I can't imagine what would happen 9 days later.&lt;br /&gt;&lt;br /&gt;I went home and pondered on the subject. Eventually I drifted off to sleep. "8 days to the Apocalypse." I heard a faint whisper in my ear. It was midnight...&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-9203220617506616183?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/9203220617506616183/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=9203220617506616183' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/9203220617506616183'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/9203220617506616183'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-9-days.html' title='Countdown to the Apocalypse: 9 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1019789213131448089</id><published>2008-11-08T22:52:00.003+08:00</published><updated>2008-11-09T23:00:37.192+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 10 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 10 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:verdana;"&gt;I awoke to the abrupt sound of my communicator. Well, I thought that it came from my communicator. Apparently I was dreaming. It was 8 in the morning. Eventually, I went back to sleep. Around 9, I awoke to the sound of my communicator, again. This time it was real. It was a distress signal coming from a very familiar location: the abandoned train station along the highway. Although I was supposed to lay low for the time being, this signal was urgent. But to be on the safe side, I decided to call for backup. Apparently, there was this one time partner of mine. He was eventually reassigned due to certain internal mishaps. Whether this was a plot against him or something else, I can't say. I called him.&lt;br /&gt;&lt;br /&gt;We made our way towards the station. It was harder to navigate through the ruined pathways now as the pile of worthless rubble has seemed to have gotten a lot more bigger than the previous time I was here. I was surprised to see that my colleague was the one who sent me the signal. We were to be working on a top secret military project called the HGL Project. His research eventually led him to the station. It looks like this worthless pile of rubble they call a station apparently has more connections to various incidents that I had originally imagined. He synced his communicator with mine. I downloaded the data he had collected prior to the events here at the station. "So where to?" I asked. "Coordinates: BU-1U-NW," he replied.&lt;br /&gt;&lt;br /&gt;A huge structure stood in front of us. "Here's the place," I exclaimed. The huge building has seen it's share of the chaos through the years. It's exterior paint and structure shows exactly that. We went in despite the fact that the very roof could come crashing down on us. "Where now?" I asked. "Top floor," came the reply. The top floor of the building was a lot smaller than the previous floors. Searching this area will certainly be easier. Or so I thought. I don't even know what the hell were we looking for in the first place. I asked him. He was looking for a &lt;span style="font-style: italic;"&gt;Light Quantum Modulator&lt;/span&gt;. "You mean a photon generator?" I asked him. He shook his head, "No, a &lt;span style="font-style: italic;"&gt;Light Quantum Modulator&lt;/span&gt;." My ever silent partner eventually spoke out for the first time since the trip. "The modern name &lt;span style="font-style: italic;"&gt;photon&lt;/span&gt; derives from the&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; for light, &lt;/span&gt;&lt;i  style="font-family:verdana;"&gt;&lt;span lang="grc"&gt;φῶς&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family:verdana;"&gt;, (transliterated &lt;/span&gt;&lt;i style="font-family: verdana;"&gt;phôs&lt;/i&gt;&lt;span style="font-family:verdana;"&gt;), and was coined in 1926 by the physical chemist Gilbert N. Lewis&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;, who published a speculative theory&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; in which photons were uncreatable and indestructible.&lt;/span&gt;" &lt;span style="font-family:verdana;"&gt;I was shocked. That bloody ass actually knew about photons. His reassignment actually did some good for him.&lt;br /&gt;&lt;br /&gt;"If we ever find this &lt;span style="font-style: italic;"&gt;Light Quantum Modulator,&lt;/span&gt;" I said. "Photon generator," interrupted my colleague. I gave him a piercing stare. I continued while giving my colleague the stare. "If we ever find this device, then I can say that we've proved Gilbert N. Lewis wrong."&lt;br /&gt;&lt;br /&gt;For 2 whole hours, we were searching the top most floor. Eventually after much searching, we found the device. It wasn't in good shape but it was definitely working. It's slight malfunction jammed the tracker on my colleague's communicator. Which was one of the reason why the search took longer than expected. It was giving off false location readings. I was tired but relieved somehow. If this &lt;span style="font-style: italic;"&gt;LQM&lt;/span&gt; or photon generator would function, it will prove to be a great performance boost to the HGL Project. Maybe even for the coming apocalypse.&lt;br /&gt;&lt;br /&gt;I then headed home. My body gave way the minute I saw the bed. I was sleeping till 9. Deciding to turn in early, I checked my doors and windows to see that they're bolted nice and tight. "9 days to the Apocalypse," I sighed and drifted to sleep.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1019789213131448089?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1019789213131448089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1019789213131448089' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1019789213131448089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1019789213131448089'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-10-days.html' title='Countdown to the Apocalypse: 10 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-2539533429917231542</id><published>2008-11-07T22:22:00.003+08:00</published><updated>2008-11-07T23:04:53.903+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 11 Days Remaining</title><content type='html'>&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 11 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: verdana;"&gt;The night before, I felt my heart sinking way below my gut. Morning came and I thought that the horrid feeling down below remained. However I woke up with a sense of hope. Something deep within me said that it will turn out alright. Just the day before, I had to deal with freaking asshats. That totally broke my concentration and basically my patience.&lt;br /&gt;&lt;br /&gt;I headed to HQ as usual. Today was the day that 6A will be having their final mark-up inspection. I felt confident, even if my report was only half complete. Half complete, but not half-assed. It was something to be proud of. Unlike them newbies who only cared about nothing; they get things done just for the sake of getting it done. Not someone I'd want on my team. After all, I don't think they'll even survive the initial blow if they were caught right smack in the middle of the chaos 11 days later.&lt;br /&gt;&lt;br /&gt;By noon, Lab 6A was almost cleared out. About an hour later, the count dropped to just 7 people. The tension between colleagues became a lot more intense as the days drew closer. Still, we struggle to keep ourselves sane. So far, everything's going smoothly...but for how long? I've decided to take a two day break. For health reasons. Working my ass off will get me killed long before the dawn of the apocalypse.&lt;br /&gt;&lt;br /&gt;I left the lab not long after the sun had set. It was clear that someone (or something) either wanted me out of the picture or worse, dead. My car was rigged. I was then left stranded for hours, off-course just because I decided to take a detour. I knew something was bound to happen when I started receiving cold stares behind my back. I swear that sometimes, I could bloody feel them breathing down my neck. Watching my every move quietly in hiding, wishing that some misfortune befall me. My research proved that I was unto something. Something that someone else doesn't want me to solve or reveal to the others.&lt;br /&gt;&lt;br /&gt;Nevertheless, I reached home countless hours later; myself still in one piece fortunately. I've decided to lay low for the time being. Continuing my research and investigation via my own underground networks of "informants" and sources. Whoever who rigged my car must still be out there looking for me. I can't fake my own death. Many who know me knows where they'd be able to find me. I just have to play it safe. Just another hour to midnight. I bolted my room door and windows. "10 days to the Apocalypse," I muttered. "The fun begins now," I smiled sarcastically to myself and tucked myself to bed.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-2539533429917231542?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/2539533429917231542/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=2539533429917231542' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2539533429917231542'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2539533429917231542'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-11-days.html' title='Countdown to the Apocalypse: 11 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-4418746712288054618</id><published>2008-11-06T23:55:00.003+08:00</published><updated>2008-11-07T00:32:03.052+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 12 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 12 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Once again I woke up to the scorching noon sun. Dull and hot. Not to my liking. Just before I could lay my head back down, my communicator started buzzing. "Damn, duty calls..." I muttered and made my way out of my room. HQ was back to it's gloomy and quiet self. Lab 6A however, was filled with new unfamiliar faces. "Ah crap, fucking new recruits," I sighed as I headed to my designated workstation. Them retards think they know a whole load of crap but in reality, only their ego are as big as that big mouth of theirs. It's what an old friend would call &lt;span style="font-style: italic;"&gt;all talk, no action, &lt;/span&gt;&lt;span&gt;and what I would call&lt;/span&gt;&lt;span style="font-style: italic;"&gt; bullshitting retards with seriously no respect&lt;/span&gt;&lt;span style="font-style: italic;"&gt;.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;The day progresses slowly. Furthermore, them new recruits ain't helping brighten up my already stressful week. I overheard them talking about a new discovery. Some sort of new technology. "Wonderful. Some jackass just unearthed something that could very well annihilate the entire planet and they don't even have a clue what that thing is," I spoke out in sarcasm. The entire lab shifted their gaze towards me. I gave the newbies a cold piercing stare. Regardless, they continued their rambling. On and on and on. What I would do to seriously have my SK-4B Tesla Rifle ready and built right about then. The words I once said to my ex-guildmates years back replayed in the back of my mind: "Respect is not bought but earned." I then decided to leave them newbies be.&lt;br /&gt;&lt;br /&gt;Eventually their shift was over and they left. Music to my ears. Many of my other colleagues would gladly agree with me. Research has been progressing a little better ever since the newbies left the lab. I decided to not work in late today and packed up the minute I saw the sunset. No less than half a mile after leaving HQ, they sky decided to let loose on me. It started to drizzle and soon it was pouring. The weather's been bonkers since last week. My theory would be that these are signs of the coming apocalypse.&lt;br /&gt;&lt;br /&gt;Upon entering the sanctuary of my own room, I noticed my workstation giving off a strange beep following with a few light flashes. I turned on the screen. "1 INCOMING MESSAGE" was what's being displayed on the screen. It was my female colleague. Apparently, she was having trouble with some technical stuff. Much to me NOT being a technician, my advice can only help her get as far as my personal experience. As our conversation ended, I decided to hit the sack a little early. As of tomorrow, it will be 11 days to the Apocalypse.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-4418746712288054618?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/4418746712288054618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=4418746712288054618' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4418746712288054618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4418746712288054618'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-12-days.html' title='Countdown to the Apocalypse: 12 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6620748121080384690</id><published>2008-11-05T23:36:00.003+08:00</published><updated>2008-11-07T00:32:07.306+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 13 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 13 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:verdana;"&gt;It was already way past midnight. Perhaps I'm the only one that is still up. My surroundings were quiet, like I was living in a ghost town. Despite that, I continued to work on the finishing touches of my research. By the time I was done, it was already 6 in the morning. Deadline in 4 hours. I decided to hit the sack.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;I was awake a mere 2 hours later. My head was throbbing and my eyes felt like they were about to fall out from my sockets any second. I was that tired. But nonetheless, I woke up and pushed myself to freshen up in the bathroom. By the time I got to HQ's Lab 6A, it was already bustling with activity. Something you don't get to see anymore in this kind of time. Apparently, I wasn't the only one tasked with this. This mass research on anomalies popping out due to the coming apocalypse gave me an glimpse of the what's to come: from abandoned church grounds, to derelict underground mining shafts. What's more, there were even places that I even I didn't expect to be investigated: a ruined temple archive that was believed to be from another civilization with technology far greater than ours! Heck, it exists. I can't bring myself to believe that. Suddenly, the coming apocalypse only seemed to scare me even more. But somehow, deep inside me... There is anxiousness. Anxious of the arrival of this event that would change our very lives, forever...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;I left HQ as soon as everything was over. I needed some immediate sleep. Pronto. The journey back seemed like an eternity. With the regular brainless moronic bastards rampaging the streets, it's even more life-threatening than ever to drive in my current state. Nevertheless, I made it back. Heck, I can't even remember what was the time I reached home. I instantly knocked out when I stepped foot into my own room. I woke up a lot later, but to just check on the time. The clock showed that it's way past midnight already. "12 days to the Apocalypse," I quietly exclaimed and went back to sleep.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6620748121080384690?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6620748121080384690/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6620748121080384690' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6620748121080384690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6620748121080384690'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-13-days.html' title='Countdown to the Apocalypse: 13 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-3337995858062388239</id><published>2008-11-04T23:10:00.003+08:00</published><updated>2008-11-05T00:39:04.722+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 14 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 14 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: verdana;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify; font-family: verdana;"&gt;I woke up to the buzzing sound coming from my communicator. Feeling that this was just a little too early to head off for work, I grabbed the communicator and threw it aside. Then came a knock on my door. I opened the room door only to see the guy from yesterday. I slammed the door to his face and went back to sleep. I dozed off only to wake up an hour later. To my surprise, that asshole was still standing in front of my door. "I need help with biotech research," the asshole said. Without a second thought, I let him in and booted up my workstation. "The data is in the primary core drive," I told him as I headed off to the bathroom to freshen up. Apparently, he wasn't just interested with the biotech research. He was also studying the cause and effects of the coming apocalypse. I told him that there'll be more to discuss back at HQ, and we left.&lt;br /&gt;&lt;br /&gt;The usual morning at HQ's Lab 6A was like any other day. My mates were early as usual. True enough they're all deep into their soon-to-be-dued biotech research report. My female colleague on the other hand was tasked with something else. "New orders eh?" I asked. "Advanced weapon development," she replied. "Firearms?" I asked again. She nodded her head. I was then approached my another of my mates. "Brought the stuff?" he ask. "Mainframe core drive," I said while pointing to the direction of the mainframe device that I left on the frontdesk. The atmosphere in the lab was as tense as I could ever imagine. Maybe it was due to the fact that everyone was under pressure due to the fact that we have a slavedriver as our XO.&lt;br /&gt;&lt;br /&gt;As evening came, the lab was as empty as ever. Only four of us remained aside from the other three technicians working at the back of the lab. I left soon after. The sky was dark and my surroundings were quiet. It'll be far less quieter than it is now in the days to come. As for me, I'd stay put and watch as how things will unfold. How will fate carry out its duties once the apocalypse hath cometh? I sat at my deskchair, thinking... "Come midnight, it will be 13 days to the Apocalypse..."&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-3337995858062388239?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/3337995858062388239/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=3337995858062388239' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3337995858062388239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3337995858062388239'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-14-days.html' title='Countdown to the Apocalypse: 14 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-667293846937534022</id><published>2008-11-03T23:08:00.006+08:00</published><updated>2008-11-05T00:38:57.876+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 15 Days Remaining</title><content type='html'>&lt;span style="font-family:verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 15 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left; font-family: verdana;"&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;By the time I woke up it was half past noon. The sun was blazing through the tattered curtain holes covering my window. I picked up my communicator to check for messages. There was a list of names. Amongst them all, one stood out. I gave him a call. The conversation was a little hard to hear due to static. The call ended abruptly but I traced the source to an abandoned lightrail station up north by the highway. The area was littered with scraps and junk. Mostly debris from the station itself.&lt;br /&gt;&lt;br /&gt;We headed to HQ to check in. The poor sob apparently had an urgent meeting with the higher-up and rushed on the minute I stopped the car. I slowly mad my way to the research labs to further on my already delayed abandoned powerplant research. The labs were as dark as usual when I stepped in. I pushed the metal door and walked into Lab 6A. Immediately I was embraced by the cold stale air that's been circulating in the room ever since the labs were open in morning. A female colleague told me that the rest of my team headed out for lunch. "Why the hell would anyone think about having lunch in a situation like this?" I told myself.&lt;br /&gt;&lt;br /&gt;Ignoring the fact that my mates left me, I walked towards my workstation. I took a glimpse at my surroundings and I knew that some unauthorised personel was in the labs. "Some fucktard was at my place!" I shouted, much to the disapproval of my female friend. Soon, my mates were back. From what I can see, they're into something about biotechnology. Not that I care much about. Since my report was way overdue, I decided to ignore their petty chatter and concentrated on my reseach instead.&lt;br /&gt;&lt;br /&gt;By the time I was done, the sun has already set and I decided to make my way home. The weather was finally a little more forgiving as it started to drizzle at about halfway through my journey. The days before was scorching hot. I reached home not long after and headed upstairs back into my room. Logging on to my personal workstation, I noticed that there was an incoming video transmission. "Oh, great... Biotech shit..." I grumbled to myself. Apparently that whole biotech research thing that was going on back at the lab was another team research project the higher-ups decided to force into my already tight schedule. The final words shown on screen at the end of the message was dreadful indeed: "DUE IN 2 DAYS."&lt;br /&gt;&lt;br /&gt;Just great. First up was the research report on the abandoned powerplant I received months ago. Now this. Worst of all is that both are to be handed up on the same day, handed up to the same XO and seriously, I don't look like I have the time. Cramming all up would be a possible choice but I myself like to take things slow and steady. Call me a perfectionist of somesort. The clock already shows that it's 10 minutes to midnight. I've been staring the screen for more than an hour already thinking of a possible way out of this one.&lt;br /&gt;&lt;br /&gt;"Midnight... 14 days to the Apocalypse," I said.&lt;br /&gt;&lt;br /&gt;I turned off the monitor and headed into the shower...&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-667293846937534022?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/667293846937534022/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=667293846937534022' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/667293846937534022'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/667293846937534022'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-15-days.html' title='Countdown to the Apocalypse: 15 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-8092813836080846280</id><published>2008-11-02T21:07:00.002+08:00</published><updated>2008-11-02T22:06:42.456+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 16 Days Remaining</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 16 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: verdana;"&gt;The idea of a beautiful morning was cut short when there was a knock on the door. I was sleeping, yet I was awake. The last that I remembered was the white ceiling and the ever noisy fan spinning. Somehow, my body went to sleep long before my eyes. It was the fatigue from the day before. Never have I felt so exhausted in my life. The second knock brought me back to reality. I moved out of bed to turn the lights on. I flipped the switch once, then twice. Nothing. "Bloody bastards cut the power," I said to myself while walking to the bathroom.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I got back into my room soaking wet and cold. Even the damned heater broke down. "Just great," I muttered as I headed towards my workstation. It was attached to a backup generator and it kicked in as soon as the power died. I turned on the monitor and scrolled through my midnight activity logs. Scans showed that there were less attacks compared to the week before. I loaded up the security protocols and let the machine handled the rest. Grabbing my portable workstation and my communicator, I left my room.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I headed to the local hospital. Ever since the news of the coming apocalypse surfaced, that place has been on high alert. Paranoia runs rampant within those four walls. Entrance security was sloppy as usual. However, they were pretty tight on the upper levels. You needed proper identification to access the higher levels, even the cafeteria on the top-most floor. I was supposed to meet someone there, an informant. Apparently, that "someone" didn't show up. Perhaps trouble with security or maybe personal problems. I never did trusted anonymous tip-offs anyway. As I made my way back to the ground floor, my communicator buzzed. The text message stated that I was to head over to the entrance of the church next door.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;As I thought, my "informant" was having a little security trouble back at the hospital and couldn't even make it past the first floor. His information was regarding an earlier assignment of mine: a thorough investigation of a nearby abandoned power plant. With this info, I will be finally be able to continue on my investigation. I took the data disc he had and headed home to further analyze it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I was hoping that the power was already restored once I got home. But then again, I was hoping too much. My backup generator died only moments after I popped the disc into the drive to be analyzed.  Without having much choice, I laid down and I dozed off. I woke up to the sound of raindrops hitting hard on the sidewalk. But there was more. The creaking sound of the turning fan was music to my ears. "Power's back," I smiled as I began to analyze the contents of the disc.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;The amount of data my informant managed to find out was massive. "This could keep me awake all night," I told myself. I worked nonstop trying to figure out the mess that was created and sorting out a majority of errors. Soon, the clocked showed midnight. Another 15 days to the Apocalypse.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-8092813836080846280?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/8092813836080846280/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=8092813836080846280' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8092813836080846280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8092813836080846280'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-16-days.html' title='Countdown to the Apocalypse: 16 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-288979865339964214</id><published>2008-11-01T23:42:00.004+08:00</published><updated>2008-11-02T00:54:39.042+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='l4d'/><title type='text'>Countdown to the Apocalypse: 17 Days Remaining</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: verdana;"&gt;I sat in my chair hoping for the best. Thing hasn't been going my way ever since the news on the coming apocalypse. 17 days. As the deadline comes ever so closer, excitement overwhelms. I want it to come, yet part of me wants it to just stay; never approaching. But alas, times moves forward.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: verdana; text-align: justify;"&gt;&lt;div style="text-align: center;"&gt;~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: verdana;"&gt;The morning started out with a deafening ringing to my ear. It was a call from a friend. A wake up call. There was supposed to be a briefing that was gonna happen in M-23 at around 10am. I ended the call as I slowly made my way to the bathroom. Signs of fatigue clearly showed as I looked at myself in the mirror. I sluggishly walked back to my room, got changed and headed downstairs.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I headed downstairs, grabbed a few bites and got into my car and left. "Quiet morning," I thought to myself. As luck would have had it, the ever deserted road became infested with loads of brainless morons in a blink of an eye. Ignoring the chaos I pressed on. Leaving the chaos behind, I checked the clock. It clearly showed 10am. "Late," I said to myself. Making matters worse, I was barely even halfway.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I reached my destination around 15 minutes later, parked my car and got out. My surroundings were quiet. Subtle sounds of rustling leaves being blown by the wind can be heard into the distance. I carefully walked across the stone lot, eyes looking around for anything suspicious. After minutes of walking, I found myself staring at a door with the sign M-23. I opened the door and walked into the cold room.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;There were five people (not including myself) in the room, sitting and minding their own business.There was a lone female sitting at the front of the room. I knew who she was, a colleague of mine for a good two and the half years. I took my seat behind her. The guy who called me in the morning was seated to my right, also a colleague of a good two and the half years. Thankfully, the briefing hasn't started as there were a few "unforeseen problems" which delayed the briefing a good 30 minutes.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;It was noon when the briefing ended. The skies were dark that morning when I left home. But it looked a little brighter. My friends called for a meeting over lunch. Without anything else to do, I agreed. My bowl of noodles was the best thing I had since... Well, I can't remember. Glad too. By the time this is over, I'll be happy to forget the hell I've been through.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;The weather was unkind. I took a slow drive home under the hot blazing sun. My fatigue kicked in. Thought of my previous near death experiences flashed past my sight. Pulling myself together, I tried to fight off the fatigue that was slowly consuming my body. I reached home in one piece, thankfully.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I walked up to my room and turned up the air-conditioning. I fell face first on my bed and dozed off to sleep. By the time I had awaken, it was already dark outside. God knows how long I've been out. An hour? Maybe a day? What about a week? I turned on the lights and squinted at the small corner of my PC monitor. It was still the same day. I walked out of my room and into the hallway. Pitch black and pin drop silence. I fumbled in the darkness looking for the light switch.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Time passes by ever so quickly. Soon, it was an hour before midnight. Just as I thought I can turn in for the night, the annoying beep coming from my room told me that there was an incoming message. It was from my female friend and the guy that woke me up in the morning. Apparently they're both having weapon troubles. I told them that firearms just ain't my thing but I'd help them in anyway possible. An hour has passed without any progress. To make matters worse, my line got cut off. Everything was silent once again. I closed my eyes and took a few deep breathes. "They should be fine on their own," I assured myself. However, doubt lingers in my heart. I don't think anyone will be okay. The situation will only change from bad to worse.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I took a look at the clock. It was 10 minutes to 1am. The chilling night air prompted me to go for a hot shower. Again I made my way to the bathroom. I turned on the shower. The hot water had a stinging sensation to my back. I sighed and softly said "16 days to the Apocalypse."&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-288979865339964214?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/288979865339964214/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=288979865339964214' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/288979865339964214'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/288979865339964214'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/11/countdown-to-apocalypse-17-days.html' title='Countdown to the Apocalypse: 17 Days Remaining'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6456214729423391480</id><published>2008-10-22T00:22:00.005+08:00</published><updated>2008-10-22T00:41:35.519+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nonsense'/><category scheme='http://www.blogger.com/atom/ns#' term='bullshit'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Force of Nature</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Seriously, kinda fucks you up when not only your modem goes off during a thunderstorm but you also find out the next day that even your network card goes up in smokes... Got a new modem this morning (heck only ADSL routers are available these days...) and burned two hours of lunch time sitting in Starbucks staring at the bloody ceiling.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;First call came in, got a call from The Software Boutique saying that my Red Alert 3 pre-order card was available for the taking. W00t! Best news I've had since winning double on Mother Nature's "Russian Roulette" and also don't forget it's "shocking" as well. Mind you, the picture was taken with my Handycam so picture quality kinda sucks.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SP4EjAVWzXI/AAAAAAAAAIw/pNrGmeL8S7M/s1600-h/DSC00017.JPG"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SP4EjAVWzXI/AAAAAAAAAIw/pNrGmeL8S7M/s200/DSC00017.JPG" alt="" id="BLOGGER_PHOTO_ID_5259646414246825330" border="0" /&gt;&lt;/a&gt;&lt;span style="text-decoration: underline;"&gt; &lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SP4EjUUNF8I/AAAAAAAAAI4/ddJCXjc9j58/s1600-h/DSC00018.JPG"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SP4EjUUNF8I/AAAAAAAAAI4/ddJCXjc9j58/s200/DSC00018.JPG" alt="" id="BLOGGER_PHOTO_ID_5259646419610703810" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;With the launch party coming ever so closer, I can't sit still. Can't wait for November as well since Left4Dead is keeping me at the edge of my seat as well. Only problem is that while I can't wait for November to come, I don't want it to come either. Sem's ending soon and deadlines are near. Do I look like I've completed any of my final assignments? *smiles*&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;As for those who're interested to attend the Red Alert 3 Launch Party, click &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.gamers.com.my/redalert3/launch.cfm"&gt;here&lt;/a&gt;&lt;span style="font-family:verdana;"&gt; for details.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Until next time!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6456214729423391480?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6456214729423391480/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6456214729423391480' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6456214729423391480'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6456214729423391480'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/10/force-of-nature.html' title='Force of Nature'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SP4EjAVWzXI/AAAAAAAAAIw/pNrGmeL8S7M/s72-c/DSC00017.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6995185939485791417</id><published>2008-10-16T02:46:00.005+08:00</published><updated>2008-11-10T02:22:08.171+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gaia'/><category scheme='http://www.blogger.com/atom/ns#' term='roleplay'/><title type='text'>Gaia Character Entry: Shamu Leonson</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img201.imageshack.us/img201/1235/shamuleonsonfu4.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: right; cursor: pointer; width: 79px; height: 160px;" src="http://img201.imageshack.us/img201/1235/shamuleonsonfu4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Name: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Shamu Leonson&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Gender: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Female&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Race: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Human&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Clan: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Berserkers&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Age: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;18&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Class: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Dragon Knight&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Height: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;5' 1"&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Weight: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;122 lbs&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Eyes: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Blue&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Hair: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Long, blue&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Build: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Slim and trim&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Complexion: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Fair&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Clothes and Appearance: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;*Image below is 4 years prior to her current age.*&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img221.imageshack.us/img221/4817/shamuleonson4ii.gif"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://img221.imageshack.us/img221/4817/shamuleonson4ii.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;*note that .gif files are seriously hopeless when it comes to doing tween animation*&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;*click the picture to view it with a white background*&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Personality: &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;(4 years prior)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Her outwardly cheerful and happy nature hid the horror she faced during the massacre of her family and clan. Wide-eyed and charming with a little touch of girlish innocence. Also a little ditzy.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Personality:&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; (current)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;A changed girl during the 4 years of wandering the lands with Mugen (both thought to be dead). Her cheerful and happy nature now a thing of the past. Her eyes are as cold as steel and rarely opens up to anyone but her dragon pact-beast, Spes Eradlyn; the first-name meaning "Hope" as translated from the ancient Myrkridian tongue.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;History:&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Being the only female to ever join the Berserker's Dragonian Sect. was indeed something to be proud off. As a result, she was highly respected even if she was a mere 14 year old girl. The Dragon Knights were bound to their pact-beast; both sharing each other's fate. During the Tarnkappe Crusade, against her father's wishes, she abandoned her stationed post at the shrine in Egil and headed towards Myrkridia in search of her brother, Raviel, and her Myrkridian friend, Flaire. As the war pushed towards the Egil Archipelago, Shamu was nowhere to be seen and was feared to be dead. Four years later, with the company of fellow Berserker-exile, Mugen who was also thought to be killed during the initial onslaught of the Crusade, she ventures to the Eastern Lands in search of her friend and brother and to warn them of the incoming danger that they are to be facing. However, both she and Mugen were separated during the journey.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Other Traits/Notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Her pact-beast; a female dragon, is called Eradlyn. A name she chose for her hatchling upon her initiation into the Dragonian Sect. As the fate of a pact-beast is tied to that of its master, the fact that she has survived the four years means that her dragon also survived as she did. Months after her apparent escape from the Crusade in the Westfold, she adopted the first-name Spes for her pact-beast which meant "Hope" in ancient Myrkridian. Over the past four years of her travelling, Eradlyn has grown from a hatchling to a strider and finally, a young drake. Now with her wings fully grown, she can finally fly.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Shamu's fighting stance is based on the Six-Sword Disciplines made famous by the first Avatar of Gaia, Hugel Calientes and his master Grake Randgrid during the War of Ascension. They are now recognized as the six main disciplines of sword-fighting. They are:&lt;/span&gt;&lt;br /&gt;&lt;ul  style="font-family:verdana;"&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Terminatio Vultus (Determination Form) - &lt;/span&gt;Known as a basic balance stance. A root stance that may be followed-up by any of the other five.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Litis Vultus (Contention Form) - &lt;/span&gt;An evolution of Terminatio. A favourite for Shamu as it heavily emphasizes blade manipulation, quick thrusts and cuts as in fencing.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Occuro Vultus (Resilience Form) - &lt;/span&gt;A defensive evolution of Terminatio. Utilizes a slow approach when in battle; waiting for a chance to counter and disarm the opponent, gaining the upper hand in combat situations.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Infestus Vultus (Aggression Form) - &lt;/span&gt;An assault evolution of Terminatio. Utilizing acrobatic moves fused with swordplay.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Perseverantia Vultus (Perseverance Form) - &lt;/span&gt;A fusion of Occuro and Infestus. Also known as an advanced balance stance.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Temperantia Vultus (Moderation Form) - &lt;/span&gt;A "jack-of-all-trades" kind of stance and focuses on a more "unorthadox" style of fighting. Has been labeled as a "dirty way of fighting" throughout the years. However most practioners confirmed that this is the easiest stance to adapt to in any given situation.&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:verdana;"&gt;Shamu's current weapon is a rapier (Espada) given to her by her father and a ranseur (Albion) which is the standard weapon used by all Dragon Knights. She has been known to improvise her battle-stances when fighting with her spear.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6995185939485791417?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6995185939485791417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6995185939485791417' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6995185939485791417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6995185939485791417'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/10/gaia-character-entry-shamu-leonson.html' title='Gaia Character Entry: Shamu Leonson'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-2800421337189513241</id><published>2008-10-06T23:04:00.004+08:00</published><updated>2008-10-06T23:17:48.520+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gaia'/><category scheme='http://www.blogger.com/atom/ns#' term='roleplay'/><category scheme='http://www.blogger.com/atom/ns#' term='poems'/><title type='text'>Old Memories of Gaia</title><content type='html'>&lt;span style="font-family:verdana;"&gt;It's been a good and long 2 years since I stopped forum role-playing and with that abandoned my then fantasy fiction (called Chronicles of Gaia) which was inspired by the roleplay itself. I was roleplaying as a female Myrkridian wizard named Flaire Reverie. And below was a poem I wrote which Flaire recited during the time where she was in the tavern with her friends:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-style: italic; font-family: verdana;"&gt;My heart is sealed.&lt;br /&gt;Enveloped in darkness.&lt;br /&gt;Never searching for the light nor try.&lt;br /&gt;I am a Heartless.&lt;br /&gt;A Heartless, yes...&lt;br /&gt;&lt;br /&gt;Shadows overwhelm me.&lt;br /&gt;The brighter the light, the greater my shadow.&lt;br /&gt;The shadow of darkness...&lt;br /&gt;I am a sould in the dark.&lt;br /&gt;My life have I left behind.&lt;br /&gt;&lt;br /&gt;Cheerful memories, sad events.&lt;br /&gt;They mean nothing to me now.&lt;br /&gt;My freedom taken away by someone of royalty.&lt;br /&gt;One chance to step into the light.&lt;br /&gt;One chance to step out of darkness.&lt;br /&gt;&lt;br /&gt;In a blink of an eye, in a split second; everything disappears.&lt;br /&gt;Called to suffer in darkness once again.&lt;br /&gt;My eyes always looking to the sky.&lt;br /&gt;My ancestors, gone.&lt;br /&gt;Never coming back.&lt;br /&gt;&lt;br /&gt;I am a Myrkridian last of my kind.&lt;br /&gt;Only someone as stupid knows no fear.&lt;br /&gt;I walk ahead.&lt;br /&gt;Slowly but surely I will.&lt;br /&gt;These people, discriminated and thrown out.&lt;br /&gt;Why is this so?&lt;br /&gt;&lt;br /&gt;We are the same are we not?&lt;br /&gt;We share this home do we not?&lt;br /&gt;Why are we pushed aside just because we're different?&lt;br /&gt;Why? Why? Why?&lt;br /&gt;&lt;br /&gt;The castle standing high.&lt;br /&gt;It will fall, it will crumble.&lt;br /&gt;What have we done to deserve this?&lt;br /&gt;Someone of royal blood, a dictator, a man of no virtue...&lt;br /&gt;&lt;br /&gt;My mind now cloded by the darkness of revenge.&lt;br /&gt;I can only blame one person.&lt;br /&gt;The one who forced us to suffer.&lt;br /&gt;His reign will not last, his life the same.&lt;br /&gt;As his kingdom the same.&lt;br /&gt;&lt;br /&gt;We will gain independance.&lt;br /&gt;Enough of discrimination, enough of suffering.&lt;br /&gt;This torture will end.&lt;br /&gt;The people will be free.&lt;br /&gt;No longer third-class citizens.&lt;br /&gt;Then will I be introduced to the light.&lt;br /&gt;&lt;br /&gt;I am in darkness and so are my people.&lt;br /&gt;The one they call the King.&lt;br /&gt;He blocks us from the light itself.&lt;br /&gt;And I have blocked my heart from him.&lt;br /&gt;Nothing is stronger than my will itself.&lt;br /&gt;&lt;br /&gt;Thou shall fell the wrath.&lt;br /&gt;By one of the last.&lt;br /&gt;The survivor of the Myrkridian race...&lt;br /&gt;I will fight till death becomes me.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;- Original post: March 4th, 2006 @ 3:38pm&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left; font-family: verdana;"&gt;With that said, I'm more than happy to say that I'll be reviving the abandoned Gaia project that went on a 2 year hiatus. Not much will be revealed as there are still some old stuff to be sorted out and lots of revising to be done. I'll be posting more on Gaia soon.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-2800421337189513241?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/2800421337189513241/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=2800421337189513241' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2800421337189513241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2800421337189513241'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/10/old-memories-of-gaia.html' title='Old Memories of Gaia'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-3345571165680235740</id><published>2008-09-16T11:20:00.004+08:00</published><updated>2008-09-16T12:00:53.073+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='projects'/><title type='text'>Guli-Guli @ MSC-APICTA 2008</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Yesterday was the final judging of the shortlisted nominees for the MSC Malaysia APICTA (Asia Pacific ICT Awards) 2008. Yep, you guessed it. I was one of the shortlisted nominees. It was a project I've been working with a friend for months now: A flash game for the PSP.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;It started like more than 5 months ago when I needed to come up with a flash game for my final project. The concept was supposed to be experimental gameplay. So I thought like why not let's have some fun while we watch how some people fuck up in doing some tactile coordination. The game was originally designed to be played on the PC. So the controls involved using the WASD keys and the arrow keys. Below is the alpha prototype that I submitted for my final project. The graphics is less than eye pleasing, mind you. It WAS a prototype.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;&lt;embed src="http://img366.imageshack.us/img366/2646/2ballsgamezy2.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" width="400" height="600"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;After like two weeks into my semester holidays (which was like mid-June), I received a call from my Flash lecturer saying that he liked my game concept and wants to enter it into for the MSC Malaysia APICTA. The only problem is, it has to be redesigned. Only the gameplay concept was to be retained. He said that I'll need to form a group to get the project started. So I was, "Why not?" since it'll be great to finally have a chance to work with a programmer from the IT school.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Porting the whole thing to the PSP was seriously not a walk in the park. Hardware limitations. Period. Utilizing only a 2MB cache of processing memory, the original game that was meant to be played on the PSP had to be tuned down and optimized fully. And for some fucked up reason, the PSP is only using Flash Player 6 as opposed to the PC which was using the latest Flash Player 9. Now just what the fuck is Sony thinking?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Anyway, fixing the problem took like a month. Truth be told I didn't expect it to take so damn long. Well, that's for not having the SDK for it. So anyway, the whole scripting process had to be redone and also precalculated for the PSP since real-time calculation is seriously gonna kill because of the lack of processing power in the PSP. Graphics-wise, it was inspired by a 1980's comic strip that was done by Tan Sri Dato' Lim Kok Wing called Guli Guli. Being an LUCT (Limkokwing University of Creative Technology) student, what better way a tribute to a work done by the Tan Sri years ago?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;After months of ups and downs and a whole lot of stress, we managed to finish it thanks to a whole lot of support from friends and lecturers. The judges were pretty impressed as well. So I hope we make it as the winners!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;The final work is as seen below. It may be slow and stuff but heck, it was designed to be played on the PSP. This was just the PC port. Anyway, enjoy!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: verdana;"&gt;&lt;embed src="http://img396.imageshack.us/img396/3535/guligulipcoptimizedos4.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" width="272" height="480"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-3345571165680235740?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/3345571165680235740/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=3345571165680235740' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3345571165680235740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3345571165680235740'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/09/guli-guli-msc-apicta-2008.html' title='Guli-Guli @ MSC-APICTA 2008'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-8437232951858380277</id><published>2008-09-12T17:44:00.004+08:00</published><updated>2008-09-12T18:01:04.412+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='musou'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>PSP Musou Madness!</title><content type='html'>As what was said at E3 2008, this year was indeed the year for for Sony. What's more is that all Musou fans (that owns a PSP) will be in for a real damn treat. Two of Koei's musou games will be ported over to the PSP.&lt;br /&gt;&lt;br /&gt;First off, Warriors Orochi 2 (Musou Orochi: Maou Sairin for you impatient bastards who has already played the Jap version) will be ported over to the PSP as what was done with the first game. PC owners get ready. Looking at where this is headed, I'm pretty sure the PC version will be released soon after as well. The game will be set for a November 27th release this year. View the magazine scan below.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SMo73b-4o7I/AAAAAAAAAIg/mAPIxDm_2ec/s1600-h/momspsp-1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SMo73b-4o7I/AAAAAAAAAIg/mAPIxDm_2ec/s320/momspsp-1.png" alt="" id="BLOGGER_PHOTO_ID_5245070539616723890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Next up, another DW6 port titled Shin Sangokumusou Multi Raid. This time it's for the PSP. So far any info regarding this game is still a little scratchy. What that's known is that there'll be a somewhat similar feature to DW5's Musou Rage; turning your character into something similar to Onimusha's Oni Mode. The rest of the game will just like the PS3/360/PC version. The game is set for a release late this year. Could be around late November or early December. Around the same time for Gundam Musou 2's release. Magazine scan below.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SMo9WJN0rPI/AAAAAAAAAIo/G1OP4_O8ahY/s1600-h/dwmr-1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SMo9WJN0rPI/AAAAAAAAAIo/G1OP4_O8ahY/s320/dwmr-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5245072166666677490" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-8437232951858380277?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/8437232951858380277/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=8437232951858380277' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8437232951858380277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8437232951858380277'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/09/psp-musou-madness.html' title='PSP Musou Madness!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SMo73b-4o7I/AAAAAAAAAIg/mAPIxDm_2ec/s72-c/momspsp-1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-4902585782854563941</id><published>2008-09-05T23:55:00.004+08:00</published><updated>2008-09-06T00:31:17.006+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gadgets'/><title type='text'>My New Logitech ChillStream!</title><content type='html'>&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SMFcae7lnuI/AAAAAAAAAIY/bDTV3s_PUqk/s1600-h/258.1.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SMFcae7lnuI/AAAAAAAAAIY/bDTV3s_PUqk/s200/258.1.0.jpg" alt="" id="BLOGGER_PHOTO_ID_5242573051285315298" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;A long awaited promise has been fulfilled! Two months ago, a friend promised either an art tablet, a Razer Tarantula or a Logitech Rumblepad 2 for my birthday. Days went by and I began to think that idiot took it for a joke. For he's a guy who's known for making tons of excuses. Day in, day out, 24/7 round the clock, he'll find something as an excuse. Without fail, guarenteed.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;As usual, this afternoon was just as any Friday afternoon (minus the hectic project discussion) I would normally have. Back from campus, have a nice nap till dinner time. Just as I was about to turn off my monitor and hit the sack, there came a message on Steam.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0); font-family: verdana;"&gt;"Eh Lex, you later free?"&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 255); font-family: verdana;"&gt;"Apasal?"&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0); font-family: verdana;"&gt;"Wanna pass to you some stuff..."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;At the word stuff, I was thinking that this guy was gonna pass to me a game he owed like a year ago. Apparently he said he'll be at my place in an hour with the &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;&lt;span style="font-weight: bold;"&gt;stuff&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;. So what the heck, I was thinking. Since it'll be 6 soon, I'd rather wait him out than take a nap that I'll never be able to enjoy. So there he was, walked into my room with a Software Boutique bag in his hand all wrapped up nice and clean.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 255); font-family: verdana;"&gt;"Oh? This fella bought original game? Babi... Banyak duit rupa nyer..."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;That thought was running through my head as he placed the bag on my bed and stared at me clicking like an idiot to some ass-crap flash game. Finally, after awhile... He told me that he's gotten me a gamepad that he owed like a couple of months back. In he put his hand and out he took out a Logitech ChillStream?! Wow, present upgrade! He smirked like how he'd always did when he's somehow pleased of himself. Looks just like a perverted old man. Geez...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SMFcZ7wSO_I/AAAAAAAAAIA/3jtp1VUszPs/s1600-h/254.1.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SMFcZ7wSO_I/AAAAAAAAAIA/3jtp1VUszPs/s200/254.1.0.jpg" alt="" id="BLOGGER_PHOTO_ID_5242573041842666482" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;After popping the driver disc in and got everything installed, first up was Shin Sangokumusou 5! Somehow somewhere, the controller seemed to fuck the game nicely. the X-Axis on the Right Analog flew to the Left and Right Trigger buttons (which were originally used for maximizing the minimap and activating special) and the Y-Axis wasn't working. As a result, the minimap kept flashing non-stop, alternating between minimized and maximized version in like half a second throughout the whole level.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SMFcaBNp6jI/AAAAAAAAAII/j_xrOfj-0CM/s1600-h/255.1.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SMFcaBNp6jI/AAAAAAAAAII/j_xrOfj-0CM/s200/255.1.0.jpg" alt="" id="BLOGGER_PHOTO_ID_5242573043308030514" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Thinking something was wrong I went and test it out with Gears of War instead. It worked beautifully. Just as how it felt when I was plying the game on the 360. So the controller's not the problem. It's just the dumb game. To prove this yet again, I tested the controller with Clive Barker's Jericho. It worked as how the control configuration said it would work.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Game problem: ChillStream 2 - Musou 0.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SMFcaOH-VoI/AAAAAAAAAIQ/4blLqzubcpk/s1600-h/256.1.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SMFcaOH-VoI/AAAAAAAAAIQ/4blLqzubcpk/s200/256.1.0.jpg" alt="" id="BLOGGER_PHOTO_ID_5242573046773864066" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Then, nostalgia hit me dead on. ePSXe. Sound familiar? Yep, it's the emulator for Sony's PSX. Feeling a little bored, I extracted a couple of my PSP EBOOT of PSX games from my collection. My first configuration was a little screwed so the analog sticks didn't work. Kinda got it right after the second try. So yeah, kinda happy. Although I'm still bloody looking for my Ragnarok Battle Offline CDs though... Original game and all three scenario add-ons. Either I misplaced it (which is impossible as my CD folder is with me and should be in there if the game's with me) or it's with a certain someone who has a shitload of crap in his brain that's already fogged out his memory...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Oh yeah, before I go... Kinda forgot to say thanks to Mr. Mad for the ChillStream. Thanks, dude! Really appreciate it.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-4902585782854563941?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/4902585782854563941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=4902585782854563941' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4902585782854563941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4902585782854563941'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/09/my-new-logitech-chillstream.html' title='My New Logitech ChillStream!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SMFcae7lnuI/AAAAAAAAAIY/bDTV3s_PUqk/s72-c/258.1.0.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-5915836266567869273</id><published>2008-09-01T22:53:00.006+08:00</published><updated>2008-09-01T23:27:06.310+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='musou'/><title type='text'>Yue Ying for SSM5S and Gundam Musou 2!</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Yup! As the title says, here's more musou updates that was meant to be posted last week. Again, I was feeling lazy. With my assignments starting to get even more intense, blog updates has been coming slowly. Sad...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SLwD_qmaQlI/AAAAAAAAAHA/rS_L6u-GMOQ/s1600-h/a-yueying.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SLwD_qmaQlI/AAAAAAAAAHA/rS_L6u-GMOQ/s200/a-yueying.jpg" alt="" id="BLOGGER_PHOTO_ID_5241068458654450258" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;Anyway, back to the PS2 port for Shin Sangokumusou 5 (Dynasty Warriors 6) which will be called Shin Sangokumusou 5: Special (Dynasty Warriors 6: Special). An English has been announced for the 18th of November this year, a month after the Japanese release! Adding to the cast of revamped characters will be Yue Ying; trading her bow in for a crossbow that'll be equipped on her arm. Something like Rinoa's weapon from Final Fantasy VIII. Plus, just like the other revamped characters, she'll be also getting a Musou Mode. Aside from that, there'll be 5 new stages for the PS2 port. The Special Edition will be on 2 discs due to it being a downgraded next-gen game. I, however, can't seem to understand why the downgrade for Gundam Musou was able to be on a single disc.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Speaking of Gundam Musou, a second game has already been announced. It'll be released simultaneously on the PS2, PS3 and 360 on the 4th of December this year. This however will be a Japanese release. New Gundams will include Amuro's RX-93 ν-Gundam (Nu Gundam) and Char's MSN-04 Sazabi. Magazine scans are below.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SLwIVUPj5HI/AAAAAAAAAHg/PhptgnGouh0/s1600-h/gm2-11.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SLwIVUPj5HI/AAAAAAAAAHg/PhptgnGouh0/s200/gm2-11.jpg" alt="" id="BLOGGER_PHOTO_ID_5241073228656665714" border="0" /&gt;&lt;/a&gt; &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SLwIVmPnXRI/AAAAAAAAAHo/tgfvOHN1RSc/s1600-h/gm2-12.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SLwIVmPnXRI/AAAAAAAAAHo/tgfvOHN1RSc/s200/gm2-12.jpg" alt="" id="BLOGGER_PHOTO_ID_5241073233488731410" border="0" /&gt;&lt;/a&gt; &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SLwIV1REVcI/AAAAAAAAAHw/TMdM2n5pD20/s1600-h/gm2-13.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SLwIV1REVcI/AAAAAAAAAHw/TMdM2n5pD20/s200/gm2-13.jpg" alt="" id="BLOGGER_PHOTO_ID_5241073237521356226" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;In an earlier post, the European boxart for Orochi 2 was posted. It sucks. True. So here's the US boxart which looks alot better! Just a reminder: Warriors Orochi 2 will be released on the 19th of September for Europe and the 28th of September for North America.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SLwJqpnX6mI/AAAAAAAAAH4/7IyzMTsH5Wk/s1600-h/Warriors_Orochi_2.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SLwJqpnX6mI/AAAAAAAAAH4/7IyzMTsH5Wk/s200/Warriors_Orochi_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5241074694682569314" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-5915836266567869273?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/5915836266567869273/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=5915836266567869273' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5915836266567869273'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/5915836266567869273'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/09/yue-ying-for-ssm5s-and-gundam-musou-2.html' title='Yue Ying for SSM5S and Gundam Musou 2!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SLwD_qmaQlI/AAAAAAAAAHA/rS_L6u-GMOQ/s72-c/a-yueying.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-7018987086115561427</id><published>2008-08-30T23:01:00.004+08:00</published><updated>2008-08-30T23:10:00.563+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='movies'/><title type='text'>Babylon A.D. is B.A.D. (Seriously!)</title><content type='html'>&lt;span style="font-family: verdana;"&gt;Watched Babylon A.D. this morning. My first impression of this movie was kinda good. Well, that was the only good thing. Everything was so-so until the movie shifts back to the "present" and well... It get's from bad to worse from there. Ahh, heck. If I feel like explaining I'd do that. Somehow I think that you should just watch the movie for yourself. You'd go "What the fuck?" as well and everything will be explained...or not?&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-7018987086115561427?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/7018987086115561427/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=7018987086115561427' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7018987086115561427'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/7018987086115561427'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/08/babylon-ad-is-bad-seriously.html' title='Babylon A.D. is B.A.D. (Seriously!)'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6724585101116292648</id><published>2008-08-20T21:55:00.003+08:00</published><updated>2008-08-20T22:57:03.694+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tf2'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Sasha Meets Natascha!</title><content type='html'>&lt;span style="font-family: verdana;"&gt;So Valve finally released their third Achievement Pack: The Heavy. Aside from that, a new mode of play called Arena Mode has been added. The five arena maps include Lumberyard (new), Ravine (new), Well, Granary and Badlands. Aside from that, they've also added a new payload map called Badwater Basin. A community map made by Jamie "Fishbus" Manson called cp_steel was also added. And now, the unlockable weapons!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SKwkQXDCfLI/AAAAAAAAAG4/_FpRKiInui0/s1600-h/Sandvich_Device.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SKwkQXDCfLI/AAAAAAAAAG4/_FpRKiInui0/s200/Sandvich_Device.jpg" alt="" id="BLOGGER_PHOTO_ID_5236600330208312498" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Unlocked by completing 10 achievements from the Heavy Achievement Pack, the Sandvich replaces the shotgun. With no attacking capabilities, it does however replenish 120 health when eaten. The catch however is that you remain vulnerable for the duration of the animation. 4 seconds of loud and I do mean loud "omnomnom"-ness. It has a loaded ammo count of 1 and guess what; unlimited ammo reserved.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SKwkPwWMcHI/AAAAAAAAAGo/tG7s32FEqeg/s1600-h/Natascha.PNG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SKwkPwWMcHI/AAAAAAAAAGo/tG7s32FEqeg/s200/Natascha.PNG" alt="" id="BLOGGER_PHOTO_ID_5236600319819673714" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;Unlocked by completed 15 achievements from the Heavy Achievement Pack, Natascha replaces Sasha. Although the damage output for Natascha is 25% weaker than Sasha, Natascha has the ability to slow enemies. Good for slowing down Scouts and Medics. Great for timed ambushes. Just pray you don't meet a Heavy wielding Sasha when you do that though.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Estimated Damage&lt;/span&gt;&lt;br /&gt;&lt;ul style="font-family: verdana;"&gt;&lt;li&gt;Point Blank: 38-42 (Crit: 79)&lt;/li&gt;&lt;li&gt;Medium Range: 4-22 (Crit: 79)&lt;/li&gt;&lt;li&gt;Long Range: 4-8 (Crit: 16-22)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SKwkQC1SonI/AAAAAAAAAGw/Bq-rvjrj-E8/s1600-h/K.G.B.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SKwkQC1SonI/AAAAAAAAAGw/Bq-rvjrj-E8/s200/K.G.B.png" alt="" id="BLOGGER_PHOTO_ID_5236600324781941362" border="0" /&gt;&lt;/a&gt; Although slower than the fists themselves, the K.G.B. &lt;span style="font-family: verdana;"&gt;Finally, the K.G.B. or Killing Gloves of Boxing will be unlocked after completing 20 achievements from the Heavy Achievement Pack. Replacing the fists of wear over them is what you wanna call it.will give the Heavy a guaranteed 5 seconds worth of crits if used to kill an enemy. Additional kills boosts the duration of the crit bonus. The crit effect also works on the other Heavy weapons: Sasha, Natascha and his shotgun. Also, just a note: As the Heavy is Russian, the acronym for the Killing Gloves of Boxing (K.G.B.) was also the acronym for the Russian security agency, secret police and intelligence agency &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://en.wikipedia.org/wiki/KGB" class="extiw" title="wikipedia:KGB"&gt;Komityet Gosudarstvennoy Bezopasnosty&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;, which was disbanded in 1995.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Estimated Damage&lt;/span&gt;&lt;br /&gt;&lt;ul style="font-family: verdana;"&gt;&lt;li&gt;Point Blank: 45-85 (Crit: 195)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Take note that in the weapons explanation, there were some terms that just doesn't make sense to some.&lt;/span&gt;&lt;br /&gt;&lt;ul style="font-family: verdana;"&gt;&lt;li&gt;Omnomnom (Please watch &lt;a href="http://www.youtube.com/watch?v=ErixTtWs10M"&gt;Meet the Sandvich&lt;/a&gt;.)&lt;/li&gt;&lt;li&gt;Sasha (Is what the Heavy calls his minigun. Please watch &lt;a href="http://www.youtube.com/watch?v=mY5qJHZCz2I"&gt;Meet the Heavy&lt;/a&gt;.)&lt;/li&gt;&lt;li&gt;Sandvich (Was introduced in &lt;a href="http://www.youtube.com/watch?v=6oON7-wxHM4"&gt;Meet the Scout&lt;/a&gt; but didn't seem to be an important element at that time.)&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6724585101116292648?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6724585101116292648/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6724585101116292648' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6724585101116292648'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6724585101116292648'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/08/sasha-meets-natascha.html' title='Sasha Meets Natascha!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SKwkQXDCfLI/AAAAAAAAAG4/_FpRKiInui0/s72-c/Sandvich_Device.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6344136297588063595</id><published>2008-08-19T21:48:00.003+08:00</published><updated>2008-08-19T23:08:38.546+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nonsense'/><title type='text'>Hyperruang! WTF?!</title><content type='html'>&lt;span style="font-family:verdana;"&gt;First things first: "Yes, I've been slightly lazy to update my blog. Okay... KINDA lazy."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;So expect the end to be crammed up with a whole load of crap that was meant to be posted like days and weeks ago.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Now regarding this post's title. We people know of how lame the translation of subs are when we go to our local cinema to watch them movies. Yes, I know they censorship is a whole lot worse but that's not what this post is about now is it? I can still remember a few of the bad-ass title translations throughout the past few years:&lt;/span&gt;&lt;br /&gt;&lt;ul  style="font-family:verdana;"&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;300 (300 Pahlawan Berani Mati) &lt;/span&gt;- &lt;span style="font-style: italic;"&gt;Just what the f**k are they thinking? Can't they just stick with TIGA RATUS or better still leave it as it is? The numerals say it all for heaven's sake...&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Iron Man&lt;/span&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;(Orang Besi)&lt;/span&gt;&lt;span style="font-style: italic;"&gt; - &lt;/span&gt;&lt;span style="font-style: italic;"&gt;Translation wise, yes it's true but seriously... Cicakman is bad enough. So, what next? Inkheart @ Hati Berdakwat? Dragonball @ Bola Naga, Bebola Naga, Mutiara Naga? Oh, the horror!&lt;br /&gt;*By the way, Dragonball's Japanese promo poster is released. Go take a look and die laughing.*&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Ghost Rider (Pennunggang Berhantu)&lt;/span&gt;&lt;span style="font-style: italic;"&gt; - Haunted rider? Geez... At least ORANG BESI hit the target...&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:verdana;"&gt;So... Just what is it with &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Hyperruang&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; you ask? Well, I just went to the movies this morning for Star Wars: The Clone Wars. The subs was so-so I think as I couldn't be bothered to be reading it but somehow when Anakin said "&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:verdana;" &gt;Hyperspace&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;", that freak of a word called &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;HYPERRUANG &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;which&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;appear&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;ed in the subs caught my eye. Yes... Of all the lame ass words...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Months back during a screening of The Golden Compass, &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Dust&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; was retained as &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Dust &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;and not some lame piece of crap we all know as &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Habuk&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. Actually, I was kinda hoping for the lame translation to take place. So that I can have a good laugh of how idiotic our local translators are. It starts at the title. It always does...&lt;/span&gt; &lt;span style="font-family:verdana;"&gt;And from the looks of it, it always will be. Kudos to them people.&lt;/span&gt; &lt;span style="font-family:verdana;"&gt;Now if they could do something of the horrible censoring of &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;non-relevant&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; scenes then I'll die a happy person. But that's a different story now is it?&lt;/span&gt;&lt;br /&gt;________________________________________________________&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Talking about how lazy I was to post a few weeks back, here's a summary of what I wanted to post:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li style="font-family: verdana;font-family:verdana;" &gt;An article on  &lt;span style="font-weight: bold;"&gt;Shin Sangokumusou 5 Special&lt;/span&gt; where Koei announced a weapon change for Zhang He and Taishi Ci. Zhang He's getting his claws back and Taishi Ci is getting his dual-stick-thingy back.&lt;/li&gt;&lt;li style="font-family: verdana;" face="verdana"&gt;Speaking of Musou... The official english boxart for &lt;span style="font-weight: bold;"&gt;Warriors Orochi 2&lt;/span&gt; was released weeks back. Kinda sucks though...&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:verdana;"&gt;E3 and post-E3 stuff about the release of a few of my favourite games for the PSP:&lt;span style="font-weight: bold;"&gt; Loco Roco 2&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Patapon 2&lt;/span&gt;. Also, 2 Square Enix titles originally for the mobile phone being ported over to the PSP: &lt;span style="font-weight: bold;"&gt;The 3rd Birthday&lt;/span&gt; (a Parasite Eve spin-off) and &lt;span style="font-weight: bold;"&gt;Final Fantasy Agito XIII&lt;/span&gt;.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:verdana;"&gt;An update on the current progress of &lt;span style="font-weight: bold;"&gt;Diablo III&lt;/span&gt;: As of the 7th of August, a majority of Act I has been completed in terms of art and design and Act II is underway. Four of the five classes are operational and at various levels of playability&lt;span style="font-family:verdana;"&gt;. Don't ask me what the other two classes are as I have no idea whatsoever.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;As for pictures, screenshots and the lot, below is a list. Click at your own peril!&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://img175.imageshack.us/my.php?image=ataishicire3.jpg"&gt;&lt;span style="font-family: verdana;"&gt;Taishi Ci in Shin Sangokumusou 5 Special&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: verdana;"&gt;&lt;a href="http://img367.imageshack.us/my.php?image=azhangheqp5.jpg"&gt;Zhang He in Shin Sangokumusou 5 Special&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: verdana;"&gt;&lt;a href="http://img367.imageshack.us/my.php?image=ps2wo2packshotks6.jpg"&gt;PS2 Boxart for Warriors Orochi 2&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://img149.imageshack.us/my.php?image=the3rdpz4.jpg"&gt;&lt;span style="font-family: verdana;"&gt;The 3rd Birthday - Magazine Scan Pg.1&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://img391.imageshack.us/my.php?image=the3rd2ps2.jpg"&gt;&lt;span style="font-family: verdana;"&gt;The 3rd Birthday - Magazine Scan Pg.2&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: verdana;"&gt;&lt;a href="http://img377.imageshack.us/my.php?image=dragonball2009japanesemtl0.jpg"&gt;Dragonball (Live-Action) - Japanese Promo Poster&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: verdana;"&gt;&lt;a href="http://img169.imageshack.us/my.php?image=gokubulmadragonballjw6.jpg"&gt;Dragonball (Live-Action) - Goku (Justin Chatwin) &amp;amp; Bulma (Emmy Rossum)&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family: verdana;"&gt;And finally a bonus from me: &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://img377.imageshack.us/my.php?image=the3rdbirthdayayabridemv1.jpg"&gt;The 3rd Birthday PSP Wallpaper - Aya Brea&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Enjoy!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6344136297588063595?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6344136297588063595/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6344136297588063595' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6344136297588063595'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6344136297588063595'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/08/hyperruang-wtf.html' title='Hyperruang! WTF?!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-3513615173862339547</id><published>2008-08-04T04:26:00.006+08:00</published><updated>2008-08-04T04:34:18.196+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mawarians'/><title type='text'>Mawarians Photo Project #1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SJYUgvcw6NI/AAAAAAAAAEc/elqhO1_QvJY/s1600-h/Mawarians.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SJYUgvcw6NI/AAAAAAAAAEc/elqhO1_QvJY/s200/Mawarians.jpg" alt="" id="BLOGGER_PHOTO_ID_5230390569962891474" border="0" /&gt;&lt;/a&gt;After days of boredom, countless nights without proper sleep and also after hours of being in the damn jungle, I finally present you with the Mawarians Photo Project #1! Although I've promised this like a day after the gathering, I've never actually had the time to work on it. Plus, inspiration has really been a thing that's hard to get for the past month.&lt;br /&gt;&lt;a href="javascript:void(0)" tabindex="10" onclick="return false;"&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Using Magic: The Gathering as a base idea, I've done around 5 cards and they're all posted in my Facebook photo album. Currently thinking of new card ideas and also busy hunting down photos. Check my out my Facebook page for more updates on new releases!&lt;br /&gt;&lt;br /&gt;Click &lt;a href="http://www.facebook.com/album.php?aid=46223&amp;amp;l=fbb8b&amp;amp;id=670171229"&gt;here&lt;/a&gt; to go to the Mawarians Photo Project #1 Album on my Facebook profile!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-3513615173862339547?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/3513615173862339547/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=3513615173862339547' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3513615173862339547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/3513615173862339547'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/08/mawarians-photo-project-1.html' title='Mawarians Photo Project #1'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SJYUgvcw6NI/AAAAAAAAAEc/elqhO1_QvJY/s72-c/Mawarians.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-4560508271748338661</id><published>2008-07-29T22:10:00.002+08:00</published><updated>2008-07-29T23:29:18.662+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='vacation'/><category scheme='http://www.blogger.com/atom/ns#' term='photos'/><title type='text'>Weekend Jungle Escape!</title><content type='html'>&lt;span style="font-family:verdana;"&gt;As stated in my previous post. I was unavailable for the weekend. I actually went backpacking for Taman Negara, Pahang. You can read more about Taman Negara by clicking &lt;/span&gt;&lt;a style="font-family: verdana;" href="http://en.wikipedia.org/wiki/Taman_Negara"&gt;here&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;. The journey was by bus and seriously, my ass was in hell after numerous potholes we went along the Jerantut village road. The trip was organized by the RSC (Royal Selangor Club) Hockey Section and since my dad was the hockey convenor, he asked me to tag along.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div  style="text-align: justify;font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Day 1&lt;/span&gt;&lt;span style="font-weight: bold;"&gt; (Friday, 25th July)&lt;/span&gt;&lt;br /&gt;The bus left for Pahang from the RSC Sports Annex, Bukit Kiara around 8pm. First off, I thought the journey was to be smooth sailing. It was at first: back seat of the bus, tons of cold beer. What could go wrong I thought. Everything was fine until we hit our first pitstop for the night: &lt;a href="http://en.wikipedia.org/wiki/Jerantut"&gt;Jerantut&lt;/a&gt;. We reached our destination at about 11.30pm and headed straight for supper (late dinner for some) at a nearby restaurant. By 1am, everyone was in their room sleeping since the RSC hockey team has a friendly match with the local Jerantut team.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div  style="text-align: justify;font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Day 2&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;(Saturday, 26th July)&lt;/span&gt;&lt;br /&gt;I got up at around 8am and washed up for breakfast. The &lt;span style="font-style: italic;"&gt;dim sum&lt;/span&gt; I had was like heaven in this laidback town. However, not everyone was up and while I thought we'd be heading for the hockey pitch, I was wrong. Our next destination was TO BREAKFAST! Geez, if I knew that I wouldn't have had &lt;span style="font-style: italic;"&gt;dim sum&lt;/span&gt;.  I had my usual &lt;span style="font-style: italic;"&gt;teh peng&lt;/span&gt; and opened up my novel while waiting. Hell, I swear that they dumped like half a glass of condensed milk into my tea. Either that or they're trying to kill me with sweet stuff. Soon after, we headed over to the field. To my surprise, &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara002.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px;" src="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara002.jpg" alt="" border="0" /&gt;&lt;/a&gt;the RSC hockey team were to be having a hockey clinic for the local school kids in the area. They had banners and everything! The clinic went on for about an hour or so. I was busy taking videos so I didn't actually kept track of the time. Soon, the game started and by that time my Sony Handycam was almost out of juice; about 20 mins left of battery life. I decided to take a break and watch the game instead. However, my trigger-happy fingers urged me to take pictures instead. So for the rest of the game, I was snapping non-stop. The final score was 6-4 if I'm not mistaken &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara212.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px;" src="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara212.jpg" alt="" border="0" /&gt;&lt;/a&gt;with the winner being the RSC team. After the game, we were greated to a beautiful spread of durians and mangosteens in the parking lot by the field. As usual, I had my can of 100plus and a can cold beer. I deserved it. Soon, we were off to lunch and back to our guesthouse to pack up for the trip to Taman Negara. The trip from Jerantut to Taman Negara was a lot more smoother than I thought. With a beer in hand, I dozed off to sleep until we reached our destination: Persona Village Resort. After checking in, I plugged my Sony Handycam into the wall socket into my room and&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara230.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px;" src="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara230.jpg" alt="" border="0" /&gt;&lt;/a&gt; I was back in the reception area waiting for the rest. Our first activity for the day was jungle trekking and cave exploring. The jetty cum floating restaurant was filled with noise the minute we set foot in it. I can say that 90% of the noises came from us. The boat ride however, which took around 2~3 mins was simply cool. The trek through the jungle to&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara233.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px;" src="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara233.jpg" alt="" border="0" /&gt;&lt;/a&gt; the entrance of the cave was around 1km and the guide said it would take an average of 45 mins to 1 hour to get there. Hell, we got there in record time: 36 mins and still have time for beer! The route we took was seriously the most hell I've been through. It was slippery, muddy, wet, leeches at the most unimaginable places. I've actually had one crawl up my leg. The trek back to our landing spot was actually faster than I thought. Everyone had mud on their body one way or another. Some even had leeches inside their shoes! But to my surprise, there weren't that many mosquitoes in the jungle. In fact, I've seen more mosquitoes in the city than in the jungle! By the time we made it back to the jetty cum floating restaurant, it was already past 6pm and by the time we made it back to the chalet, it was already 7pm. After bathing, we headed back to the jetty cum floating restaurant for dinner. Beer and whisky was a plenty (as we brought our own) and by the time we got back for bed, I was feeling as dead as ever.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Day 3 (Sunday, 27th July)&lt;/span&gt;&lt;br /&gt;I woke up around the same time as the day before. The activities that were to be done before heading home was the canopy walk and rapid shooting. We headed back to the jetty cum floating restaurant to catch our boat for the canopy walk. What we saw broke us into laughter. After &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara264.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px;" src="http://img.photobucket.com/albums/v38/ambercradle/Blogger/RSC-HockeyxTmnNegara264.jpg" alt="" border="0" /&gt;&lt;/a&gt;yesterday's drinking ordeal, they posted up &lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;NO ALCOHOLICS&lt;/span&gt;&lt;/span&gt; signs all around the place. So we were like: "We kick the drunkards out and we can continue drinking!" and yes, the sign was actually supposed to say &lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;NO ALCOHOL.&lt;/span&gt;&lt;/span&gt; So they can't spell.  Anyway, the canopy walk was seriously a sight to behold. It's a walk across a 400 meter man-made bridge, separated into 10 or so segments  connected by trees. Suspended about 20 to 40 meters above the ground, sometimes even higher. It's the longest canopy walk of its kind. After the long walk, we headed back to the landing site along the riverbank to continue on our activity for the day: rapid shooting. This got everyone wet. And I do mean getting drenched over and over again. One of my dad's friend asked the guide accompanying us: &lt;span style="font-style: italic;"&gt;"Sini ada buaya kah?"&lt;/span&gt; to which he replied, &lt;span style="font-style: italic;"&gt;"Dalam sungai takda, tapi atas darat ada banyak!"&lt;/span&gt; to which got a whole bunch of us laughing. Hope you understand the pun here. If you don't then try asking around. Soon, we were at an &lt;span style="font-style: italic;"&gt;orang asli &lt;/span&gt;village and the had demonstrations oh how to use the blowpipe and how to start a fire using their ingeniously made apparatus. By the time we headed back to the chalet, it was as good as 3pm in the evening and it was time to pack-up as we'll be heading back to Jerantut for an early dinner. By 6pm we were already on the road heading back home to the RSC Sports Annex.&lt;br /&gt;&lt;br /&gt;The experience was fun, exciting and also hell at times. More pictures posted at my Facebook profile. As for the videos, I'll see if I have the time to do some editting. My mom already had headaches watching them last night when I hooked up my Sony Handycam to the TV as there were a lot of camera movements due to my hand shaking. Kinda like watching Cloverfield.&lt;br /&gt;&lt;br /&gt;For those of you who have Facebook accounts and wanna have a peek at the photos, click &lt;a href="http://www.facebook.com/profile.php?id=670171229"&gt;here&lt;/a&gt; to access my Facebook profile. The photos I've uploaded on Facebook only covers the Taman Negara part of the trip as I'm seriously lazy to post up all the 100 odd random picture shots taken in Jerantut during the hockey match/clinic.&lt;br /&gt;&lt;br /&gt;Anyway, enjoy as this is by far my longest post! Cheers to me! =P&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-4560508271748338661?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/4560508271748338661/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=4560508271748338661' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4560508271748338661'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4560508271748338661'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/weekend-jungle-escape.html' title='Weekend Jungle Escape!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-2462202140467784276</id><published>2008-07-25T18:48:00.002+08:00</published><updated>2008-07-25T18:53:22.711+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='announcement'/><title type='text'>Away-away-away...</title><content type='html'>&lt;span style="font-family:verdana;"&gt;As the title says, I'll be away for the weekend on holiday. Will be back Sunday night. I might consider posting photos here but heck, I might as well post them in Facebook as it'll be much easier on my end.&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;br /&gt;(Imoutou wanna see photos please sign-up for Facebook! Haha!)&lt;br /&gt;&lt;br /&gt;Be back Sunday night. Ciao!&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-2462202140467784276?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/2462202140467784276/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=2462202140467784276' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2462202140467784276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2462202140467784276'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/away-away-away.html' title='Away-away-away...'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-2022492794766995794</id><published>2008-07-21T23:47:00.002+08:00</published><updated>2008-07-21T23:51:52.376+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nonsense'/><title type='text'>Ronald McDonald Insanity</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Q16KpquGsIc&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/Q16KpquGsIc&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Yes, I'm bored. Thank you very much.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Title of the song is&lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt; U.N Owen was Her&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; from &lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;Embodiment of Scarlet Devil&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Tohou players and fanatics may know this. To my darling imoutou who hates &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;Tohou&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;, this is dedicated to you. SMILE!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-2022492794766995794?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/2022492794766995794/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=2022492794766995794' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2022492794766995794'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/2022492794766995794'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/ronald-mcdonald-insanity.html' title='Ronald McDonald Insanity'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-8500476263791780413</id><published>2008-07-15T09:54:00.004+08:00</published><updated>2008-07-15T10:07:07.636+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='e3'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Final Fantasy XIII @ E3</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHwEBdFGbfI/AAAAAAAAAEI/GSekEvbk6JI/s1600-h/FFXIII675_screen.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHwEBdFGbfI/AAAAAAAAAEI/GSekEvbk6JI/s200/FFXIII675_screen.jpg" alt="" id="BLOGGER_PHOTO_ID_5223054090875334130" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: verdana;"&gt;This morning at Microsoft's E3 2008 press conference, Microsoft announced that Final Fantasy XIII was in development for the 360. Aside from that, the game will also be simultaneously released with the PlayStation 3 edition. Although with that said, Square has not actually set a release date for the game yet. As stated by Square's boss, Yoichi Wada: "We believe that releasing an Xbox 360 version of Final Fantasy XIII will allow us to provide the game to even more fans in the two regions of North America and Europe."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Aside from that, Yoichi Wada also announced that release date for Square's Unreal Engine based game, The Last Remnant. The game will ship in North America on September 2, Europe and the UK on September 5, and Japan and Asia on September 11.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;All I can say is: "Congratulations to all Xbox owners. For they'll be having a chance of experiencing one of the best RPG series ever made. For you fanatical Sony fanboys out there, stop fussing as the game &lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;WILL STILL&lt;/span&gt;&lt;span style="font-family: verdana;"&gt; be coming out for the PlayStation 3. So I suggest you STFU or GTFO. Thank you very much."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;AJ out.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-8500476263791780413?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/8500476263791780413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=8500476263791780413' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8500476263791780413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8500476263791780413'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/final-fantasy-xiii-e3.html' title='Final Fantasy XIII @ E3'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SHwEBdFGbfI/AAAAAAAAAEI/GSekEvbk6JI/s72-c/FFXIII675_screen.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-1016465578382166457</id><published>2008-07-13T17:35:00.005+08:00</published><updated>2008-07-13T18:01:49.873+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='e3'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>E3 Live!</title><content type='html'>&lt;div style="text-align: left; font-family: verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHnMo-DEiRI/AAAAAAAAADo/ZVJ-jHrWlX4/s1600-h/header.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHnMo-DEiRI/AAAAAAAAADo/ZVJ-jHrWlX4/s400/header.jpg" alt="" id="BLOGGER_PHOTO_ID_5222430247135512850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;E3 starts Monday and I'll be looking forward to the &lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;font-family:verdana;" &gt;Big Three &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;(Sony&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;font-family:verdana;" &gt;, &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Microsoft&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;font-family:verdana;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;and Nintendo)&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;news conference. For those of you who're eager to know more, here's the lineup.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHnRZLgPerI/AAAAAAAAADw/T9eevf3WshQ/s1600-h/mircosoft_e3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHnRZLgPerI/AAAAAAAAADw/T9eevf3WshQ/s400/mircosoft_e3.jpg" alt="" id="BLOGGER_PHOTO_ID_5222435473427757746" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SHnRZUW0tjI/AAAAAAAAAD4/9c4YQnb-_yk/s1600-h/nintendo_e3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SHnRZUW0tjI/AAAAAAAAAD4/9c4YQnb-_yk/s400/nintendo_e3.jpg" alt="" id="BLOGGER_PHOTO_ID_5222435475804173874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHnRZf214MI/AAAAAAAAAEA/NtYye8vCX6c/s1600-h/sony_e3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHnRZf214MI/AAAAAAAAAEA/NtYye8vCX6c/s400/sony_e3.jpg" alt="" id="BLOGGER_PHOTO_ID_5222435478891258050" border="0" /&gt;&lt;/a&gt;&lt;div id="countdown"  style="font-family:verdana;"&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The above taken from Gamespot.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;span style="font-weight: bold;"&gt;Stay tuned!&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-1016465578382166457?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/1016465578382166457/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=1016465578382166457' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1016465578382166457'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/1016465578382166457'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/e3-live.html' title='E3 Live!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SHnMo-DEiRI/AAAAAAAAADo/ZVJ-jHrWlX4/s72-c/header.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-4935136723842487303</id><published>2008-07-08T01:49:00.016+08:00</published><updated>2008-07-08T14:55:28.922+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='musou'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Welcome to China!</title><content type='html'>&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHJZ9I_KwuI/AAAAAAAAAB4/ygoo95fMctI/s1600-h/SSM5_logo.PNG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHJZ9I_KwuI/AAAAAAAAAB4/ygoo95fMctI/s200/SSM5_logo.PNG" alt="" id="BLOGGER_PHOTO_ID_5220333824995148514" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;KOEI Japan has just released the PC Demo for Shin Sangokumusou 5 (Dynasty Warriors 6) and it's available for download! This installment varies greatly from past titles of the series. One of the key addition is the almighty &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Renbu System&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;: a new way for characters to build up their attack combos. In previous installments in the series, combos were affected by the quality of weapon the character was wielding, with more powerful weapons allowing characters longer, more elaborate and often more powerful consecutive attacks. Aside from that, players are now able to climb ladders (Battle of Hu Lao Gate) to dispose of enemy ballistas on the ramparts, swim (Battle of Fan Castle) and also featuring a new &lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;guard&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; unit. Improvements are also made to enemy AI, allowing them to travel across rivers and other bodies of water in order to attack you or allied bases.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: verdana;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SHJdGa1zKTI/AAAAAAAAACA/DExq2ooZkMY/s1600-h/Lu-Xun_6.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SHJdGa1zKTI/AAAAAAAAACA/DExq2ooZkMY/s200/Lu-Xun_6.png" alt="" id="BLOGGER_PHOTO_ID_5220337282941397298" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;In the demo, you will be playing as Lu Xun in the stage Xu Du Invasion.  The Japanese PC version will be released on the 11th of July and the English PC version will be coming some time late this year. Take note that in order to be able to play this demo, you will have to update your DirectX9 to the newest version, which is 9.23.1350. The file size for the installer is around 330MB.&lt;br /&gt;&lt;br /&gt;Page Link: &lt;a href="http://www.gamecity.ne.jp/smusou5/trial/"&gt;http://www.gamecity.ne.jp/smusou5/trial/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;File Download Link: &lt;a href="http://download2.gamecity.ne.jp/contents/ShinSangokumusou5Trial.exe"&gt;http://download2.gamecity.ne.jp/contents/ShinSangokumusou5Trial.exe&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&amp;amp;DisplayLang=en"&gt;&lt;br /&gt;DirectX9 June 2008 Update&lt;/a&gt; @ Mircosoft (Requires genuine Mircosoft Windows  validation!)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHJgW9FmPiI/AAAAAAAAACI/WR1gsCbtpnY/s1600-h/logo.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHJgW9FmPiI/AAAAAAAAACI/WR1gsCbtpnY/s200/logo.png" alt="" id="BLOGGER_PHOTO_ID_5220340865547255330" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;As some may already know, Shin Sangokumusou 5 will be receiving a PlayStation 2 port and will be renamed to Shin Sangokumusou 5 Special. It will be released on the 25th of September this year. Not much is currently known about the game. However, based on magazine scans, Ling Tong, Ma Chao and Cao Pi will be receiving new weapons as well as new movesets. Below are the comparisons between Ling Tong, Ma Chao and Cao Pi from Shin Sangokumusou 5 (on the right) and Shin Sangokumusou 5 Special (on the left) respectively.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SHJsX19MMbI/AAAAAAAAACw/wPbmkBTKS0M/s1600-h/lingtong1.png"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SHJsX19MMbI/AAAAAAAAACw/wPbmkBTKS0M/s200/lingtong1.png" alt="" id="BLOGGER_PHOTO_ID_5220354074952348082" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHJsYLx2k2I/AAAAAAAAAC4/-X6UPOYN_iU/s1600-h/lingtong2.png"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SHJsYLx2k2I/AAAAAAAAAC4/-X6UPOYN_iU/s200/lingtong2.png" alt="" id="BLOGGER_PHOTO_ID_5220354080810373986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SHJti8MgH7I/AAAAAAAAADA/CA72xm4ibRQ/s1600-h/machao1.png"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SHJti8MgH7I/AAAAAAAAADA/CA72xm4ibRQ/s200/machao1.png" alt="" id="BLOGGER_PHOTO_ID_5220355365117370290" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SHJtjNO7z3I/AAAAAAAAADI/CD5lCyPY3gc/s1600-h/machao2.png"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SHJtjNO7z3I/AAAAAAAAADI/CD5lCyPY3gc/s200/machao2.png" alt="" id="BLOGGER_PHOTO_ID_5220355369690976114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHJvWfhskSI/AAAAAAAAADQ/k1QYMosR_So/s1600-h/caopi1.png"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SHJvWfhskSI/AAAAAAAAADQ/k1QYMosR_So/s200/caopi1.png" alt="" id="BLOGGER_PHOTO_ID_5220357350286463266" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aK_4kLTQfJA/SHJvWpJasKI/AAAAAAAAADY/2TLmKcwSsqg/s1600-h/caopi2.png"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_aK_4kLTQfJA/SHJvWpJasKI/AAAAAAAAADY/2TLmKcwSsqg/s200/caopi2.png" alt="" id="BLOGGER_PHOTO_ID_5220357352868982946" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-4935136723842487303?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/4935136723842487303/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=4935136723842487303' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4935136723842487303'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/4935136723842487303'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/welcome-to-china_08.html' title='Welcome to China!'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aK_4kLTQfJA/SHJZ9I_KwuI/AAAAAAAAAB4/ygoo95fMctI/s72-c/SSM5_logo.PNG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-8167342901407828803</id><published>2008-07-05T12:44:00.011+08:00</published><updated>2008-07-05T13:56:21.007+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='e3'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>E3 2008: First Impressions</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aK_4kLTQfJA/SG79DMFr9mI/AAAAAAAAABA/O0BU2MIgcTA/s1600-h/e3-2008.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_aK_4kLTQfJA/SG79DMFr9mI/AAAAAAAAABA/O0BU2MIgcTA/s400/e3-2008.jpg" alt="" id="BLOGGER_PHOTO_ID_5219387249395496546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Yup, E3 is coming yet again! Here's what's expected to be unveiled at E3 this year. Let's take a look at some of the most anticipated games.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aK_4kLTQfJA/SG7-t5ZnNWI/AAAAAAAAABQ/2_7TTKuLfUE/s1600-h/Prince_of_Persia_logo.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_aK_4kLTQfJA/SG7-t5ZnNWI/AAAAAAAAABQ/2_7TTKuLfUE/s200/Prince_of_Persia_logo.JPG" alt="" id="BLOGGER_PHOTO_ID_5219389082624800098" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;After the completion of the Sands of Times trilogy, Ubisoft Montreal decides to bring the Prince of Persia franchise to the next-gen consoles this time. Set for a PC, PlayStation 3 and 360 release, this title sees a new cel-shaded style of design following other game titles such as X-men Legends, Viewtiful Joe and Zelda: The Wind Waker. The developers chose to call this style of design as &lt;span style="font-style: italic;"&gt;illustrative&lt;/span&gt; as it contains more details than most cel-shaded games.&lt;br /&gt;&lt;br /&gt;The game is to use a heavily modified version of the Scimitar game engine that was used for Assassin's Creed (another Ubisoft game). Some time during May, Ubisoft released two &lt;span style="font-style: italic;"&gt;speed art&lt;/span&gt; videos of the &lt;a href="http://www.gametrailers.com/player/33651.html"&gt;Prince&lt;/a&gt; and &lt;a href="http://www.gametrailers.com/player/34326.html"&gt;Elika&lt;/a&gt;, the female lead. Soon after, the official trailer was released:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;embed id="mymovie" flashvars="playerMode=embedded&amp;amp;movieAspect=4.3&amp;amp;flavor=EmbeddedPlayerVersion&amp;amp;skin=http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/skins/gamespot.png&amp;amp;paramsURI=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3D6191597%26mode%3Dembedded%26width%3D432%26height%3D362" wmode="transparent" allowscriptaccess="always" quality="high" name="mymovie" style="" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" type="application/x-shockwave-flash" height="362" width="432"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SG8IiJu00mI/AAAAAAAAABg/evB8M5Pj6dg/s1600-h/Prince_movie_logo.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SG8IiJu00mI/AAAAAAAAABg/evB8M5Pj6dg/s200/Prince_movie_logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5219399875966587490" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;Putting the game aside, some of you may already know of a Prince of Persia movie in the making. The film is being produced by Jerry Bruckheimer and directed by Mark Newell. Currently, it's set for a June 2009 release. We'll just wait and see if that's true. Check out &lt;span style="font-weight: bold;"&gt;Prince of Persia: The Sands of Time&lt;/span&gt; at &lt;a href="http://www.imdb.com/title/tt0473075/"&gt;IMDB.com&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SG8Lqtnap7I/AAAAAAAAABo/MSA6zX13ROc/s1600-h/LOTR_Conquest_Logo.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SG8Lqtnap7I/AAAAAAAAABo/MSA6zX13ROc/s200/LOTR_Conquest_Logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5219403321573025714" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;Pandemic Studios brought us Star Wars: Battlefront. Now, they'll be bringing Middle-earth. &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;The Lord of the Rings: Conquest&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; is an upcoming game developed by Pandemic Studios and will be published by EA. The gameplay will be somewhat like Star Wars: Battlefront. The game will be released some time late this year and will be released for the PC, PlayStation 3, 360 and the DS. A trailer has already been released:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;embed id="mymovie" flashvars="playerMode=embedded&amp;amp;movieAspect=4.3&amp;amp;flavor=EmbeddedPlayerVersion&amp;amp;skin=http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/skins/gamespot.png&amp;amp;paramsURI=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3DI31lk2Ot5b0JvDXZ%26ad_freq%3D3%26mode%3Duser_video%26width%3D432%26height%3D362" wmode="transparent" allowscriptaccess="always" quality="high" name="mymovie" style="" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" type="application/x-shockwave-flash" height="362" width="432"&gt;&lt;/embed&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Until next time!&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-8167342901407828803?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/8167342901407828803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=8167342901407828803' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8167342901407828803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/8167342901407828803'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/e3-2008-first-impressions.html' title='E3 2008: First Impressions'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_aK_4kLTQfJA/SG79DMFr9mI/AAAAAAAAABA/O0BU2MIgcTA/s72-c/e3-2008.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5949427971635761191.post-6031349165439895924</id><published>2008-07-04T08:52:00.006+08:00</published><updated>2008-07-04T09:36:55.823+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bullshit'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Diablo III: Of Asshats and Complains</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aK_4kLTQfJA/SG13K5bvU7I/AAAAAAAAAAg/5uLai9KuGx8/s1600-h/d3logo_ret_1024.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_aK_4kLTQfJA/SG13K5bvU7I/AAAAAAAAAAg/5uLai9KuGx8/s200/d3logo_ret_1024.jpg" alt="" id="BLOGGER_PHOTO_ID_5218958572291838898" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;June 28th this year marked the day Blizzard Entertainment unveiled Diablo III at the 2008 Blizzard Entertainment Worldwide Invitational in Paris, France. It's been seven years since the release of &lt;span style="font-weight: bold;"&gt;Diablo II: Lord of Destruction &lt;/span&gt;and for finally giving us a sequel, what do some people decided to do? They start to complain about the game's art direction. They criticized the game's apparent resemblance to Blizzard's &lt;span style="font-weight: bold;"&gt;World of Warcraft&lt;/span&gt; series. The lack of the &lt;span style="font-style: italic;"&gt;light radius &lt;/span&gt;from the previous games and what they termed &lt;span style="font-style: italic;"&gt;colorful and cartoon-like &lt;/span&gt;visuals. Heck they even created an online petition to protest and draw attention on the current art direction/design.&lt;br /&gt;&lt;br /&gt;Quoting from &lt;a href="http://kotaku.com/5021118/diablo-fans-petition-against-diablo-iii"&gt;Kotaku.com&lt;/a&gt;: &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;Petitioners feel that the graphics we've seen so far depict a world that is far too bright and cartoony for their liking, citing World of Warcraft as one of the influences ruining their dark and macabre series.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;As some of you may be asking: &lt;span style="font-style: italic;"&gt;"So why did Blizzard chose to use an art style that would piss the hell out of fans?"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Just to let you know, Diablo III's lead designer is Jay Wilson, a former Relic Entertainment (&lt;span style="font-style: italic;"&gt;Warhammer 40,000: Dawn of War&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Company of Heroes&lt;/span&gt;) designer while the lead world designer is Leonard Boyarsky, one of the six co-creators of Fallout.&lt;br /&gt;&lt;br /&gt;Diablo III's lead producer &lt;a href="http://multiplayerblog.mtv.com/2008/07/02/diablo-iii-art-direction/"&gt;Keith Lee has stated&lt;/a&gt;: &lt;/span&gt;&lt;span style="font-style: italic; font-family: verdana;"&gt;"One of the things that we considered when we were working on the visuals for ‘Diablo III’ is the fact that color is your friend. We feel that color actually helps to create a lot of highlights in the game so that there is contrast. A great analogy is like in ‘Lord of the Rings’ — not everything is dark. It allows you to see what a creepy dungeon can be like but if everything is dark it doesn’t allow you to have a lot of contrast."&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;I know that some of you are dying to know what ridiculous nonsense were written in that so-called petition. So here's the link: &lt;a href="http://www.petitiononline.com/d3art/petition.html"&gt;Renewed artistic direction for Diablo 3 Petition&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Read the petition, inhale and laugh your asses out.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-family: verdana;"&gt;&lt;/span&gt;&lt;span style="font-family: verdana;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5949427971635761191-6031349165439895924?l=chronicles-lifeanddeath.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronicles-lifeanddeath.blogspot.com/feeds/6031349165439895924/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5949427971635761191&amp;postID=6031349165439895924' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6031349165439895924'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5949427971635761191/posts/default/6031349165439895924'/><link rel='alternate' type='text/html' href='http://chronicles-lifeanddeath.blogspot.com/2008/07/diablo-iii-of-asshats-and-complains.html' title='Diablo III: Of Asshats and Complains'/><author><name>AJ Sia</name><uri>http://www.blogger.com/profile/13404491441314423191</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://1.bp.blogspot.com/_aK_4kLTQfJA/SJ897TwafPI/AAAAAAAAAFE/-X6Iz6Q_ujA/s1600-R/d3bce03029c274e9e2829c5d4d77502e.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aK_4kLTQfJA/SG13K5bvU7I/AAAAAAAAAAg/5uLai9KuGx8/s72-c/d3logo_ret_1024.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
